Jump to content

Maya is morphing into Houdini


Recommended Posts

when maya was first being developed, the sales rep kept trying to demo it for me and i kept asking about a procedural workflow (coming from prisms).  they kept talking it up, but of course, it never was really there (even tho they kind of have nodes for everything...)  i guess this is finally it?  like... 20 years later?


Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...