Krion Posted April 25, 2016 Share Posted April 25, 2016 Quote Link to comment Share on other sites More sharing options...
Krion Posted April 25, 2016 Author Share Posted April 25, 2016 The messed up one is exported directly from Houdini, then imported into SBP. The good one is exported from Houdini, imported in 3D coat, exported from 3D coat, and imported in SBP. Also read this: http://forums.toonboom.com/storyboard-pro/support-and-troubleshooting/problem-importing-obj-file-houdini#comment-40237 Thanks in advance Quote Link to comment Share on other sites More sharing options...
michael Posted April 26, 2016 Share Posted April 26, 2016 this came up a while ago pretty sure it's normals put down a clean SOP at the end of the chain and turn ON "Orient Polygons" Quote Link to comment Share on other sites More sharing options...
Krion Posted April 26, 2016 Author Share Posted April 26, 2016 But that doesn't work, in the toonboom thread you even see me just exporting a clean plain box from Houdini, and it is still messed up somehow Quote Link to comment Share on other sites More sharing options...
Guest tar Posted April 26, 2016 Share Posted April 26, 2016 9 minutes ago, DévinOdforce said: But that doesn't work, in the toonboom thread you even see me just exporting a clean plain box from Houdini, and it is still messed up somehow You DropBox account is 'This account's links are generating too much traffic and have been temporarily disabled!' Quote Link to comment Share on other sites More sharing options...
michael Posted April 26, 2016 Share Posted April 26, 2016 upload the obj and we'll have a look. I notice'd from the other thread you're on a mac - I've had nothing but problems with Houdini + obj + mac...so it may be a bug. Quote Link to comment Share on other sites More sharing options...
Krion Posted April 26, 2016 Author Share Posted April 26, 2016 I will buy a commercial license so i can work with fbx. Thanks Quote Link to comment Share on other sites More sharing options...
f1480187 Posted April 26, 2016 Share Posted April 26, 2016 (edited) Did you try the last paragraph from there? The problem seems similar. Edited April 26, 2016 by f1480187 Quote Link to comment Share on other sites More sharing options...
Atom Posted April 26, 2016 Share Posted April 26, 2016 (edited) The Houdini OBJ exporter is kind of unique. They group all the vertices up front in the file then map out faces from that master vertices list. Most other exporters group the vertices with the faces in the file. This causes some programs to read in the file wrong or incompletely. I have written a "fix-up" routine that you can place in the Post-Write event of a ROP Output Driver. This will re-write the OBJ file into a more standard format, per-frame, upon export. You can check out more info here: Edited April 26, 2016 by Atom 1 Quote Link to comment Share on other sites More sharing options...
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