# meshing fractals

## Recommended Posts

i am playing more with Vex right now:

Vex Code:

```float resX = 600;
float resY = 600;
int numVert = 3;
float pi = 3.1415922653;
float rotOffset = pi / 6.0;
vector pos= {0,0,0};

float cx = (resX/2.0)*cos((2*pi/numVert) + rotOffset) + (resX /2);
float cy = (resY/2.0)*sin((2*pi/numVert) + rotOffset) + (resY /2);

int iter = chf("iteration");

for(int i=0; i<(iter+15); i++) {
int num = int(((rand(i)*32767) % numVert) +1);

float xVert = (resX/2) * cos((2*pi*num / numVert) + rotOffset) + (resX/2);
float yVert = (resY/2) * sin((2*pi*num / numVert) + rotOffset) + (resY/2);

cx += deltaD * (xVert - cx);
cy += deltaD * (yVert - cy);
if(i>15) {
pos.x = cx;
pos.y = cy;
}
}
```

• 1

##### Share on other sites

very cool work. i just started playing with julia sets in Cop2 nodes set to volume. have you done any fractal tests as volumetrics?

##### Share on other sites
3 hours ago, jerjozwik said:

very cool work. i just started playing with julia sets in Cop2 nodes set to volume. have you done any fractal tests as volumetrics?

tks, i did some volume renders with displacement, Lee Giggs style, but the rendertime was extreme slow.

julia, manldebulb is quite data heavy and limits creative freedom. i am using only real geo / splines instead.

##### Share on other sites

splines rendering with indigo renderer

• 1

##### Share on other sites

i using classic Julia Fractal to drive my spline :
cool spline (Mantra) and black-and-white

Edited by schwungsau
• 3

##### Share on other sites

3d flame rendered with renderman23

rendered with octane

Edited by schwungsau
• 5

##### Share on other sites
On 2019. 4. 25. at 오전 4시 20분, schwungsau said:

클래식 Julia Fractal을 사용하여 스플라인을 구동합니다 :
멋진 스플라인 (만트라) 및 흑백

Hi! Your work is so cool! I'm looking for fractal noise and it's difficult. Could you please share the hip file with me? Thank you.

##### Share on other sites

Edited by Librarian

##### Share on other sites
On 2020. 12. 14. at 10:40 PM, Librarian said:

Thank you!

##### Share on other sites

once i access to my workstation again i can share the hip file. but tis pretty the same seen in the vimeo video, its a classic mandelbrot, no secret behind it.

Edited by schwungsau

##### Share on other sites

older video, i am using a simple pi expression to draw cycles and connect some point with polysplines.

## Create an account

Register a new account