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Pops following animated mesh


ValentinD

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Hello everyone ! 

Does someone know how to use an animated mesh for driving some velocities of particles ? 

I have done a sim that I like but I want it to follow the character's animation... The particles born in the chest and goes to his head which is rotating... 

I'm pretty new to pops, I think that maybe I can make it move through a pcopen but maybe it is a bit too much for what I want to do ? Also, I'm not pretty sure about how to make it... Maybe it's possible to feed the pcopen with a scatter of point on 

the surface of the character ? 

Thanks a lot and have a great day ! (Once finished and online I will try to post it as a comment !) 

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