Popular Post Juraj Posted September 29, 2016 Popular Post Share Posted September 29, 2016 Hello community, I am creating this thread where I will be posting links to my tests, experiments, RnD's and other uncategorizable stuff. Also often I will include scene files so feel free to explore them and to learn how not to do things ...hope it will help somebody, somehow. Juraj 9 1 Quote Link to comment Share on other sites More sharing options...
Juraj Posted September 29, 2016 Author Share Posted September 29, 2016 (edited) rain and ripples rnd https://jurajtomori.wordpress.com/2016/09/29/rain-and-ripples-rnd/ jt_rain_rnd.hipnc Edited April 22, 2018 by Juraj attached proj file 7 Quote Link to comment Share on other sites More sharing options...
Juraj Posted September 29, 2016 Author Share Posted September 29, 2016 (edited) interpolations tests https://jurajtomori.wordpress.com/2015/11/12/interpolations/ Edited September 29, 2016 by Juraj 2 Quote Link to comment Share on other sites More sharing options...
Juraj Posted September 29, 2016 Author Share Posted September 29, 2016 (edited) twirl volumetric deformation https://jurajtomori.wordpress.com/2015/11/25/twirl-geometry-and-volumes/ Edited September 29, 2016 by Juraj 3 Quote Link to comment Share on other sites More sharing options...
davpe Posted September 30, 2016 Share Posted September 30, 2016 cool. love the rain example. Quote Link to comment Share on other sites More sharing options...
Juraj Posted September 30, 2016 Author Share Posted September 30, 2016 1 hour ago, davpe said: cool. love the rain example. thanks Quote Link to comment Share on other sites More sharing options...
Juraj Posted September 30, 2016 Author Share Posted September 30, 2016 Arnold volumetric displacement in motion https://jurajtomori.wordpress.com/2016/09/30/arnold-volumetric-displacement-in-motion/ 4 Quote Link to comment Share on other sites More sharing options...
hossam01983 Posted October 12, 2016 Share Posted October 12, 2016 awesome, provide the scene file with every test, it is very nice . keep up the nice work !!!! Quote Link to comment Share on other sites More sharing options...
Juraj Posted December 10, 2016 Author Share Posted December 10, 2016 jt_snow_accu.hipnc 6 Quote Link to comment Share on other sites More sharing options...
Juraj Posted March 16, 2017 Author Share Posted March 16, 2017 2 Quote Link to comment Share on other sites More sharing options...
Popular Post Juraj Posted March 16, 2017 Author Popular Post Share Posted March 16, 2017 Here is collection of breakdowns for a project I was working on during last half of a year Vimeo album: https://vimeo.com/album/4471569 Or individual videos: 10 1 Quote Link to comment Share on other sites More sharing options...
sessionbeer Posted March 16, 2017 Share Posted March 16, 2017 Great work Juraj! Some really clever and time saving stuff in there! Would you mind sharing your 'Save Increment' tool Quote Link to comment Share on other sites More sharing options...
stickman Posted March 16, 2017 Share Posted March 16, 2017 wow.... fantastic tools! Any plans to release these? Would make a great PulseOfLife bundle! also ... are the LOD switches easily hooked up to distance-from-camera? Quote Link to comment Share on other sites More sharing options...
Juraj Posted April 28, 2017 Author Share Posted April 28, 2017 (edited) On 3/16/2017 at 5:46 PM, sessionbeer said: Great work Juraj! Some really clever and time saving stuff in there! Would you mind sharing your 'Save Increment' tool Hello, thanks! Glad you like it Unfortunately I cannot share scripts because of the university policy, but will try to write a new one save incremental function # splits versioning string into letter and number, e.g. v025 -> ['v','025'] def verSplit(ver): head = ver.rstrip('0123456789') tail = ver[len(head):] return head, tail # save incremental, tries to preserve version formatting def saveInc(): hipname = hou.getenv('HIPNAME') if hipname != 'untitled': v, num = verSplit( hipname.split("_")[-1] ) num = str( int(num) + 1 ).zfill( len(num) ) newName = hipname.split("_") newName[-1] = v + num newNameStr = hou.getenv('HIP') + "/" + "_".join(newName) + "." + hou.getenv('HIPFILE').split(".")[-1] hou.hipFile.save(newNameStr) else: print "cannot increment version name in untitled.hip" On 3/16/2017 at 5:53 PM, stickman said: wow.... fantastic tools! Any plans to release these? Would make a great PulseOfLife bundle! also ... are the LOD switches easily hooked up to distance-from-camera? Hi, thanks Maybe, but this setup is not very portable and was made for our pipeline. It would require a bit of work to prepare for release and to make it work in most of the environments. LOD switching would not require much of work in this setup. Just computing distance to render camera and then thresholding it into an LOD attribute. But in our case manual decisions proved to be most suitable. Edited June 15, 2017 by Juraj updated code a bit 1 Quote Link to comment Share on other sites More sharing options...
Juraj Posted May 20, 2017 Author Share Posted May 20, 2017 7 Quote Link to comment Share on other sites More sharing options...
Juraj Posted June 8, 2017 Author Share Posted June 8, 2017 4 Quote Link to comment Share on other sites More sharing options...
Juraj Posted June 19, 2017 Author Share Posted June 19, 2017 I also wrote a blog post describing my approach, feel free to check it here. 1 Quote Link to comment Share on other sites More sharing options...
Juraj Posted July 22, 2017 Author Share Posted July 22, 2017 car_paint_shader.zip 5 Quote Link to comment Share on other sites More sharing options...
horizon1231 Posted July 25, 2017 Share Posted July 25, 2017 On 2017/6/20 at 1:02 AM, Juraj said: I also wrote a blog post describing my approach, feel free to check it here. could the particle shaping force tool be shared here ? Quote Link to comment Share on other sites More sharing options...
Juraj Posted July 26, 2017 Author Share Posted July 26, 2017 On 7/25/2017 at 6:27 AM, horizon1231 said: could the particle shaping force tool be shared here ? Hi, unfortunately I cannot share the whole setup. I shared as much as I am allowed in the blog post explaining the process of implementing this technique. Hopefully later I will be able to put it here, but not now. Quote Link to comment Share on other sites More sharing options...
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