art3mis Posted December 6, 2016 Author Share Posted December 6, 2016 (edited) not sure if there is something wrong with my install finally have redshift licensing working, now H Indie won't launch! All I see is a splash screen then nothing! Does this indicate I should start from scratch, or is there an easier solution? deleted my config files, didn't help. Guessing a driver issue...again also wondering, are other flavors of linux equally sensitive to driver related issues? Perhaps switch to Ubuntu, Fedora, or even downgrade to Centos 6 from 7? same issue? https://www.sidefx.com/forum/topic/27201/ crash report Crash report from root; Houdini Version 15.5.673 [linux-x86_64-gcc4.8] Uptime 0 seconds Mon Dec 5 22:54:01 2016 Caught signal 11 Traceback from 4074 ThreadId=0x7f6ac3426240 AP_Interface::coreDumpChaser(UTsignalHandlerArg) <libHoudiniUI.so> AP_Interface::si_CrashHandler::chaser(UTsignalHandlerArg) <libHoudiniUI.so> signalCallback(UTsignalHandlerArg) <libHoudiniUT.so> UT_Signal::UT_ComboSignalHandler::operator()(int, siginfo*, void*) const <libHoudiniUT.so> UT_Signal::processSignal(int, siginfo*, void*) <libHoudiniUT.so> _L_unlock_13 <libpthread.so.0> QReadWriteLock::lockForWrite() <libQtCore.so.4> QGLWidget::deleteTexture(unsigned int) <libQtOpenGL.so.4> QGLContext::~QGLContext() <libQtOpenGL.so.4> QGLContext::~QGLContext() <libQtOpenGL.so.4> QGLWidget::~QGLWidget() <libQtOpenGL.so.4> re_QGLWidget::~re_QGLWidget() <libHoudiniUI.so> QObjectPrivate::deleteChildren() <libQtCore.so.4> QWidget::~QWidget() <libQtGui.so.4> QWidget::~QWidget() <libQtGui.so.4> QObjectPrivate::deleteChildren() <libQtCore.so.4> QWidget::~QWidget() <libQtGui.so.4> re_QWindowWidget::~re_QWindowWidget() <libHoudiniUI.so> RE_QtWindow::~RE_QtWindow() <libHoudiniUI.so> RE_QtWindow::~RE_QtWindow() <libHoudiniUI.so> UI_Window::~UI_Window() <libHoudiniUI.so> QT_Window::~QT_Window() <libHoudiniUI.so> FUSE_AnonymousStats::~FUSE_AnonymousStats() <libHoudiniAPPS3.so> FUSE_AnonymousStats::~FUSE_AnonymousStats() <libHoudiniAPPS3.so> FUSE_App::~FUSE_App() <libHoudiniAPPS3.so> FUSE_App::~FUSE_App() <libHoudiniAPPS3.so> FUSE_HoudiniBinariesApp::~FUSE_HoudiniBinariesApp() <libHoudiniAPPS3.so> __run_exit_handlers <libc.so.6> __GI_exit <libc.so.6> UT_Exit::doExit(int, bool) <libHoudiniUT.so> RE_OGLRender::initGLState() <libHoudiniUI.so> RE_OGLRender::makeCurrent(bool) <libHoudiniUI.so> RE_OGLRender::lockContextForRender() <libHoudiniUI.so> RE_QtWindow::openWindow(int, int) <libHoudiniUI.so> QT_Window::doOpen() <libHoudiniUI.so> UI_Window::handleEvent(UI_Event*) <libHoudiniUI.so> UI_Queue::processNextEvent() <libHoudiniUI.so> UI_Queue::drain() <libHoudiniUI.so> UI_Queue::drainEvents(bool, bool) <libHoudiniUI.so> OPUI_MainApp::loadFilesAfterUiOpen(UI_Event*) <libHoudiniAPPS2.so> UI_Queue::processNextEvent() <libHoudiniUI.so> UI_Queue::drain() <libHoudiniUI.so> UI_Queue::eventLoop() <libHoudiniUI.so> main <libHoudiniUI.so> __libc_start_main <libc.so.6> OPUI_MainApp::precreateApplication(int&, char const**) <hindie-bin> Edited December 6, 2016 by art3mis Quote Link to comment Share on other sites More sharing options...
7ofDiamonds Posted December 6, 2016 Share Posted December 6, 2016 Are you running Houdini from the terminal? If you aren't, you should probably source houdini in your shell and try running houdini from the terminal. It will at least give you some sort of message of why Houdini may be quitting on you when you launch. Quote Link to comment Share on other sites More sharing options...
art3mis Posted December 6, 2016 Author Share Posted December 6, 2016 7ofDiamonds, see edited post. In general I think most of my problems are related to Centos 7 minimal install combined with driver issues. If I am unable to get it and Houdini running properly may switch to Ubuntu Quote Link to comment Share on other sites More sharing options...
lukeiamyourfather Posted December 6, 2016 Share Posted December 6, 2016 Ubuntu handles the drivers much more gracefully than CentOS. This is because Ubuntu is less strict on the licenses of software they'll host in their repositories (since the Nvidia drivers are proprietary). Quote Link to comment Share on other sites More sharing options...
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