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crowd simulation

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Hi evryone,

I start working on a rat crowd sequence.

Evrything works well.

My only problem is when I build my rat agent I have this difference between my fbx in hello and the baked agent.

If somebody have an answer.

I try changing the deform skin parameters.



mathieu N



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On 6/7/2017 at 2:36 PM, mathieuN said:

I find the solution,

It s just a GPU bug because when I convert my crowd in "abc" evrything is fine.

good to know.









Edited by mathieuN
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