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How To Get A Job In The Cool H-oriented Company?


hoknamahn

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Hey hoknamahn

As for where to send your reel and stuff, I know here at Sony you should send your reel directly to HR.

However their general rule is that they prefer recommendations over blind submissions. So if you send your reel in, let me know and I can tell them it's coming. These are the reels that get looked at quickest.

Not sure what the best format is for the reels though. I'll ask HR and see what they say.

Cheers

Marc

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Thanks for this thread, it is good to see all the feedback. I am in the same position myself as I have decided to make the break and get into Houdini full time. I have been busy sending out resumes and demo reels but I am not finding it very easy. I have seen many times in the forums that "there are no unemloyed Houdini artist" because the demand is so great. I'm sure that is true for the TD positions but for those of us trying to get in that do not have a couple years experience it is not that easy.

Who knows hoknamahn, maybe we will end up working together somewhere some time?

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same here <_<

I had some great replies and interest from some of the best companies in USA but when it gets to getting visa everything stops, same thing I see now is happening now with Canadian companies....

and funny thing is that in EU and UK i have not so good response but I would be able to start asap :blink:

but I am preparing new reels now for every skillset separately so I will have intermediate level Houdini reel, matte painting reel, and 3d reel

we will see what happens

keep up :thumbsup:

z

http://arizanovic.blogspot.com/

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Hey guys.

Another one question. Anyone knows what about NTSC if I use DVD for my reel? I mean if my reel have framerate 25 fps progressive scan is it necessarily to convert it to 30 fps? I understand it doesn't matter if you use computer to play movie but what if you use DVD player?

Oh... I've forgotten about DVD zones :huh:

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Here at Turner we use 29.97 for everything. But that is all HD, though it shouldn't make a difference. That goes out to television, and live broacasts with no probelms. And alot of times they convert that to NTSC...still no probelms. Hope that helps. :)

Anthony

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  • 4 years later...

So, how's it been Hoknamahn and guys? I see your signatures indicating that you achieved what you wished for(?). I found this old topic accidentally and became curious how you're feeling about industry now ? What it's like to be a Houdini operator in a big house ?

I had a chance to try it for myself. Except it wasn't a big house. I was the only and the first Houdini user and allthought the job was fantastic: building neat tools for my self in houdini and then using them to create something, the amount of job was exhausting. There was no local support to get fast help from. I had to figure out all the export/import maya/renderman stuff etc. while studying details of DOPs, building and testing those tools and finally producing multiple shots of all things difficult, like super slow montion water and goo, each with their own settings and cameras. Simulations take time, 14 hour day was a norm. This wasn't a succee and despite that I learned enourmously new stuff, it left a strong repelling feeling about the industry as a sweatshop. Have you experienced anything like this ?

I've read the the state of things in VFX-houses are not to rosy. Local support and highly experienced co-workers are there I suppose, but the amount of work is huge and time is short ? Is this true from a Houdini guy's point of view ?

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I've read the the state of things in VFX-houses are not to rosy. Local support and highly experienced co-workers are there I suppose, but the amount of work is huge and time is short ? Is this true from a Houdini guy's point of view ?

This is a constant in all places, this job is what it is :)

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with the recent closure of cafefx, it kind of scares me how well i will be to get a houdini based job in the US, especially coming right out of school, i mean i've been creeping the houdini fx concepts into maya and 3dsmax since the concepts are trans-platform but houdini is just more natural to me.

i know a handful of '10 grads from my school now have jobs in LA as junior lighters/artists but is it still doable to hook a junior fx td spot out of school?

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