Jump to content

Add detail to fractured geo


Recommended Posts

Hey,

I would like to add some detail to the interior faces of my fractured geo. I have separate materials for the inside and out. I added a displacement noise to the inside shader. The only problem is that it breaks the edges. How can I get some detail like that on the faces without breaking the geometry?

Thanks

dat detail tho.PNG

Link to comment
Share on other sites

Check this 

 

If you search for "edge displacement" you'll find several results, there are several ways of doing this. The above one is just one of them. Also, you could check the new boolean tools that do this kind of thing in a more artistic way 

 

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...