PhiiLL Posted January 26, 2018 Share Posted January 26, 2018 Hey guys, how can I convert every letter of a text into separate geometry at geo level? I want to make a rigid body animation and let the letters should fall on the ground. Thanks Quote Link to comment Share on other sites More sharing options...
Sepu Posted January 26, 2018 Share Posted January 26, 2018 (edited) Just give each letter a @name and packed it, that's it, so if you use an assemble it should give you what you want, unless I'm missing something. Edited January 26, 2018 by Sepu Quote Link to comment Share on other sites More sharing options...
Noobini Posted January 26, 2018 Share Posted January 26, 2018 enable Add Text Attribs, then use textindex Quote Link to comment Share on other sites More sharing options...
Sepu Posted January 26, 2018 Share Posted January 26, 2018 bullet expect @name not an index Quote Link to comment Share on other sites More sharing options...
PhiiLL Posted January 26, 2018 Author Share Posted January 26, 2018 1 hour ago, Sepu said: Just give each letter a @name and packed it, that's it, so if you use an assemble it should give you what you want, unless I'm missing something. Right now I feel really dumb, because it just worked out of the box. I created the text geo and made it an rigid body with a ground plane. The letters fell down independently But thank you all Quote Link to comment Share on other sites More sharing options...
Noobini Posted January 26, 2018 Share Posted January 26, 2018 (edited) i guess if you drop the letter i, physically it's 2 objects, if that's how you want it...great...works... if you want to treat i logically as 1 character....well....look to index Edited January 26, 2018 by Noobini Quote Link to comment Share on other sites More sharing options...
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