altbighead Posted November 15, 2005 Share Posted November 15, 2005 I am exploring more on creating procedural shader ,displacement and custom vex sop.I am trying to do a series of small task and hopefully learn something from it .I am total noob when it comes to creating shader and lighting so feel free to comment and critique . and thanks to Dajuice and irc odforce guys for the help . edited : saving bandwidth ..check the later posts Here is a ice cream model mostly done in VOP with vex sop and dis/surface shader.The only thing I did in SOP is to create a sphere and uvproject . still working one the cone and I am planning to make a little ice cream maker HDA . thanks. Quote Link to comment Share on other sites More sharing options...
crunch Posted November 15, 2005 Share Posted November 15, 2005 I am exploring more on creating procedural shader ,displacement and custom vex sop.I am trying to do a series of small task and hopefully learn something from it .I am total noob when it comes to creating shader and lighting so feel free to comment and critique .and thanks to Dajuice and irc odforce guys for the help . Here is a ice cream model mostly done in VOP with vex sop and dis/surface shader.The only thing I did in SOP is to create a sphere and uvproject . still working one the cone and I am planning to make a little ice cream maker HDA . thanks. 22587[/snapback] Cool, so soon I can have an Ice Cream SHOP? Quote Link to comment Share on other sites More sharing options...
Jason Posted November 15, 2005 Share Posted November 15, 2005 Cool, so soon I can have an Ice Cream SHOP? 22589[/snapback] Ha ha! That looks pretty good there, altbighead! Quote Link to comment Share on other sites More sharing options...
JohnnyBGoode Posted November 15, 2005 Share Posted November 15, 2005 Ha ha!That looks pretty good there, altbighead! 22590[/snapback] Yeah! looks good enough to eat! Quote Link to comment Share on other sites More sharing options...
LEO-oo- Posted November 16, 2005 Share Posted November 16, 2005 Nice! Quote Link to comment Share on other sites More sharing options...
altbighead Posted November 17, 2005 Author Share Posted November 17, 2005 thanks for the kind work !!everyone.. I know it is quite simple but you gotta start from somewhere, right? anyways, i am working on the cone and I am haveing this render problem.ice cream on top of cone but when i render it , it appears that ice cream is behind the cone.I checked the object's normal and everything but not sure what is causing the problem. thanks.. Quote Link to comment Share on other sites More sharing options...
mark Posted November 17, 2005 Share Posted November 17, 2005 i cant really help with the problem other than suggest compositing the layers (a workaround not really a solution) but it is looking pretty yum Quote Link to comment Share on other sites More sharing options...
lisux Posted November 17, 2005 Share Posted November 17, 2005 thanks for the kind work !!everyone.. I know it is quite simple but you gotta start from somewhere, right? anyways, i am working on the cone and I am haveing this render problem.ice cream on top of cone but when i render it , it appears that ice cream is behind the cone.I checked the object's normal and everything but not sure what is causing the problem. thanks.. 22638[/snapback] Mmmm try to switch off displacement, use only bump mapping, maybe the displacement is confusing to the hide surface algorithm, but is only a guess! Quote Link to comment Share on other sites More sharing options...
sibarrick Posted November 17, 2005 Share Posted November 17, 2005 Mmmm try to switch off displacement, use only bump mapping, maybe the displacement is confusing to the hide surface algorithm, but is only a guess! 22648[/snapback] Maybe your prim normals are pointing the wrong way and what you are seeing is the inside of the ice cream and not the outside? Try putting a reverse sop on your geometry. Do you have backface removal turned on? Quote Link to comment Share on other sites More sharing options...
keltuzar Posted November 17, 2005 Share Posted November 17, 2005 looks like the alpha of the cone is interferring with the cream hence it looks like the cone if cropping the icecream. In vops I for one havent found use of the alpha parameter becuase one has opacity.... thats just me. Quote Link to comment Share on other sites More sharing options...
altbighead Posted November 17, 2005 Author Share Posted November 17, 2005 Maybe your prim normals are pointing the wrong way and what you are seeing is the inside of the ice cream and not the outside? Try putting a reverse sop on your geometry. Do you have backface removal turned on? 22652[/snapback] hi i don't think prim normals are the problem.. it rendered perfectly if i hide one of them . IF nobody can figure it out, i will clean up the file and see if i can upload it . thanks Quote Link to comment Share on other sites More sharing options...
crunch Posted November 17, 2005 Share Posted November 17, 2005 hi i don't think prim normals are the problem.. it rendered perfectly if i hide one of them . IF nobody can figure it out, i will clean up the file and see if i can upload it .thanks 22661[/snapback] Just out of curiosity, you aren't displacing the ice cream way back in Z are you? I think if you render with a verbosity of greater than 3, mantra will tell you how much the maximum displacement was on a surface (i.e. -V 3) Oh, and you do have displacement bounds set properly, right? Quote Link to comment Share on other sites More sharing options...
sibarrick Posted November 17, 2005 Share Posted November 17, 2005 It isn't anything silly like having the render flag on a different sop to the display one. I've done it myself a load of times, always worth a check. Running out of ideas otherwise..... Quote Link to comment Share on other sites More sharing options...
altbighead Posted November 18, 2005 Author Share Posted November 18, 2005 Just out of curiosity, you aren't displacing the ice cream way back in Z are you? 22666[/snapback] Bingo .. I forgot to cleanup some of the junk nodes in VOP and accidentally displaceing ice cream in Z.. thanks Quote Link to comment Share on other sites More sharing options...
altbighead Posted November 23, 2005 Author Share Posted November 23, 2005 ohh look. it's melting. Quote Link to comment Share on other sites More sharing options...
Andz Posted November 23, 2005 Share Posted November 23, 2005 That looks great altbighead! Now make them start to blend together :-P Quote Link to comment Share on other sites More sharing options...
Jason Posted November 23, 2005 Share Posted November 23, 2005 That looks great altbighead! Now make them start to blend together :-P 22773[/snapback] Time to whip out the Kubelka-Munk! SIGGRAPH jargon. Quote Link to comment Share on other sites More sharing options...
DaJuice Posted November 23, 2005 Share Posted November 23, 2005 Looks yummy! Quote Link to comment Share on other sites More sharing options...
deecue Posted November 23, 2005 Share Posted November 23, 2005 cool stuff altbighead.. nice work Quote Link to comment Share on other sites More sharing options...
LEO-oo- Posted November 23, 2005 Share Posted November 23, 2005 altbighead - this is very nice! Quote Link to comment Share on other sites More sharing options...
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