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kiryha

Alembic Motion Blur

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Try throwing down an Unpack. Otherwise you are just applying a trail to a single non-moving point. Once unpacked each point can have a different compute velocity.

 

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Or you can set parameter Load As in an Alembic node as Unpack Alembic Delayed Load Primitives

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Still nothing...
 

ABC_MB_01.gif

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Have you checked the "Geometry Velocity Blur" box on the sampling tab of your geometry object? 

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No, I have not and this was the last step in a solution along with unpacking. Thank you all, guys!

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