davido Posted May 14, 2006 Share Posted May 14, 2006 Hi guys This is my first attemt to write shaders in houdini, so tell me what you guys think This is my ice shader, had little bit of fun comping it too Rock shader and the ocean shader, i was pretty proud of myself when i finished this one, the shader puts white-water (foam if you will) when the geometry reaches a certain height. Quote Link to comment Share on other sites More sharing options...
Visual Cortex Lab Posted May 14, 2006 Share Posted May 14, 2006 nice.. i like the rock shader the most. would you mind to share vop network for 'em? cheers. Quote Link to comment Share on other sites More sharing options...
davido Posted May 14, 2006 Author Share Posted May 14, 2006 nice.. i like the rock shader the most.would you mind to share vop network for 'em? cheers. 27566[/snapback] Thanks man, yeah the rock shader is by far the "cleanest" one here is a hip file with all three of them shaders.hip Quote Link to comment Share on other sites More sharing options...
altbighead Posted May 14, 2006 Share Posted May 14, 2006 very nice for the first timer.Keep them coming . Quote Link to comment Share on other sites More sharing options...
Visual Cortex Lab Posted May 15, 2006 Share Posted May 15, 2006 Thanks man, yeah the rock shader is by far the "cleanest" one here is a hip file with all three of them 27567[/snapback] thanks a lot I always love to see other people jobs.. i learn a lot from 'em. thanks for sharing. cheers. Quote Link to comment Share on other sites More sharing options...
LEO-oo- Posted May 15, 2006 Share Posted May 15, 2006 Good job - I like the Rock Shader! Quote Link to comment Share on other sites More sharing options...
davido Posted May 16, 2006 Author Share Posted May 16, 2006 Thanks alot guys, it is nice to know you like it. If anybody has a different way of making similar shaders or even a different/better way of setting up the network then it would be really cool too see. Like sum][one saidand i agree I always love to see other people jobs.. i learn a lot from 'em. Quote Link to comment Share on other sites More sharing options...
davido Posted June 13, 2006 Author Share Posted June 13, 2006 Modified the ice shader to include refractions, by doing that i was able to get the deep spec to give it a sense of thickness and also those deep blue color you tend to get when ice gets old and dense. Comments and crits welcome Quote Link to comment Share on other sites More sharing options...
Overload Posted June 13, 2006 Share Posted June 13, 2006 hey davido... looks real nice, but I think it looks more like water than Ice? either way nice job Quote Link to comment Share on other sites More sharing options...
michael Posted June 13, 2006 Share Posted June 13, 2006 wow...that's really nice ice... I think it looks a bit like water because of the waves I'll bet on a grid it will look great....or on a bunny Quote Link to comment Share on other sites More sharing options...
davido Posted June 13, 2006 Author Share Posted June 13, 2006 Thanks guys, yeah there is a fine line between ice and water and i guess it depends greatly on the geometry it is on, but i tried rendering it on a flat grid and here it is and oh yeah, the bunny will freeze for sure Quote Link to comment Share on other sites More sharing options...
Overload Posted June 13, 2006 Share Posted June 13, 2006 yea that looks alot more like ice now without the wavieness . just out of curiosity, are they teaching VEX at VFS now? Here at SCAD we have Houdini courses, but no real classes on VEX only renderman, which i guess will help out with VEX. Nice work man, i like it. Quote Link to comment Share on other sites More sharing options...
davido Posted June 14, 2006 Author Share Posted June 14, 2006 yea that looks alot more like ice now without the wavieness . just out of curiosity, are they teaching VEX at VFS now? Here at SCAD we have Houdini courses, but no real classes on VEX only renderman, which i guess will help out with VEX. Nice work man, i like it. 28586[/snapback] Hey man, VEX is not covered in depth in the course at VFS, it only covers the basic usage of VEX. I just happened to take particular interest in it and learned it on my own. I am not aware of any school that has concentrated classes on VEX though, but yeah i guess Renderman will help out a lot. I am glad you like it man. Quote Link to comment Share on other sites More sharing options...
Marc Posted June 14, 2006 Share Posted June 14, 2006 I know this was sort of WIP related, but I thought it would be more beneficial to keep in the newly minted shader forum. M Quote Link to comment Share on other sites More sharing options...
davido Posted June 14, 2006 Author Share Posted June 14, 2006 I know this was sort of WIP related, but I thought it would be more beneficial to keep in the newly minted shader forum.M 28592[/snapback] Yeah you are probably right, it serves better purpose there thx man Quote Link to comment Share on other sites More sharing options...
Jeff Posted June 14, 2006 Share Posted June 14, 2006 This lookin a lot more like it. I would try breaking it up a bit, deep cracks and such. maybe bit of snow around for contrast. ice can have many different looks depending on context. this looks a bit like a hockey rink without a zambonie. Quote Link to comment Share on other sites More sharing options...
davido Posted June 15, 2006 Author Share Posted June 15, 2006 Hey Jeff i agree with that and i will deffinately try to do something with snow patches in the near future in the meantime i made a small comp test to see if this thing actually works and i must say that i was a bit surprised how well it worked. thanks again for your comments guys Quote Link to comment Share on other sites More sharing options...
davido Posted June 16, 2006 Author Share Posted June 16, 2006 Hey guys here is the .hip file for the ice shader, if you have anything to add or you can make it better than please do, any input will be greatly appreciated. enjoy ice.hip Quote Link to comment Share on other sites More sharing options...
Jason Posted June 16, 2006 Share Posted June 16, 2006 (edited) Hey guyshere is the .hip file for the ice shader, if you have anything to add or you can make it better than please do, any input will be greatly appreciated. enjoy 28663[/snapback] Here's a suggestion; build in Mario's subsurface scattering VOPs and make it capable of doing ice caves: http://www.gdargaud.net/ edit: made the images local and added link to original source... Sorry J, had to be done Edited June 18, 2006 by Marc Quote Link to comment Share on other sites More sharing options...
symek Posted June 17, 2006 Share Posted June 17, 2006 nice one...! show us wireframes, Jason! Quote Link to comment Share on other sites More sharing options...
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