ISUther Posted January 31, 2019 Share Posted January 31, 2019 Houdini camera view sensitivity is too high. And rotation point seems not to be on selected object How to fix it? Quote Link to comment Share on other sites More sharing options...
Atom Posted February 1, 2019 Share Posted February 1, 2019 (edited) Try holding down the SHIFT key while tumbling the viewport, that should increase the precision and slow down the viewport movement. Select a point in the viewport, press the Z-KEY. The next time you tumble the viewport, it will be centered around that point. Edited February 1, 2019 by Atom 1 Quote Link to comment Share on other sites More sharing options...
Hamp Posted February 1, 2019 Share Posted February 1, 2019 Also, right click the camera icon in the left hand side toolbar whilst the camera is activated to change options for where to keep focus when moving and tumbling etc. Quote Link to comment Share on other sites More sharing options...
bunker Posted February 1, 2019 Share Posted February 1, 2019 (edited) you probably want this which should be default IMO: You can save it as default in >Edit->Preferences->3D Viewports. Edited February 1, 2019 by bunker Quote Link to comment Share on other sites More sharing options...
ISUther Posted February 1, 2019 Author Share Posted February 1, 2019 16 hours ago, Atom said: Try holding down the SHIFT key while tumbling the viewport, that should increase the precision and slow down the viewport movement. Select a point in the viewport, press the Z-KEY. The next time you tumble the viewport, it will be centered around that point. z-key fixed it. Thank you!!!! Quote Link to comment Share on other sites More sharing options...
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