CinnamonMetal Posted May 2, 2019 Share Posted May 2, 2019 I've created a helix pattern in vex but, the problem is I need a close twist within a range of points, and the helix code pattern it creating a DNA strand type of helix, any suggestions ? Quote Link to comment Share on other sites More sharing options...
Librarian Posted May 2, 2019 Share Posted May 2, 2019 play with this one maybe :). od_force_helix.hipnc Quote Link to comment Share on other sites More sharing options...
Aizatulin Posted May 2, 2019 Share Posted May 2, 2019 If you want to create a DNA strand, you can use two helices (with different offsets). You can transform these two curves to a guide path using a path deformer. After this you can create attributes for orientation / legth / positioning etc... . With these attributes you can copy/transform a geometry (a box for example) to each of these position. Here is a setup. Double_helix.hipnc 2 Quote Link to comment Share on other sites More sharing options...
CinnamonMetal Posted May 3, 2019 Author Share Posted May 3, 2019 21 hours ago, srletak said: play with this one maybe :). od_force_helix.hipnc @srletak The scene is not working ? Quote Link to comment Share on other sites More sharing options...
Librarian Posted May 3, 2019 Share Posted May 3, 2019 Strange, i use Houdini 16.0000000504 ..hm Quote Link to comment Share on other sites More sharing options...
CinnamonMetal Posted May 3, 2019 Author Share Posted May 3, 2019 I'm using Houdini 17.x Quote Link to comment Share on other sites More sharing options...
CinnamonMetal Posted May 4, 2019 Author Share Posted May 4, 2019 @Aizatulin Thanks this is close to the type of helix I wanted; there are alot of options, did you create it ? Quote Link to comment Share on other sites More sharing options...
Aizatulin Posted May 4, 2019 Share Posted May 4, 2019 Yes, you can use or modify it, if you want. Here is another file with some optimizations. There are probably alot of other ways to do this (even much faster). You can randomize the input, to get different types of copies. In the helix for example you can modify the radius along the ramp. If you want to use other components (like helix, path deformer etc...), this should work aswell. Double_helixA.hipnc 1 Quote Link to comment Share on other sites More sharing options...
CinnamonMetal Posted May 4, 2019 Author Share Posted May 4, 2019 There is alot of options but hopefully I can use what I need into my project, thanks Quote Link to comment Share on other sites More sharing options...
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