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Helix pattern with closer range of twist


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If you want to create a DNA strand, you can use two helices (with different offsets). You can transform these two curves to a guide path using a path deformer. After this you can create attributes for orientation / legth / positioning etc... . With these attributes you can copy/transform a geometry  (a box for example) to each of these position.

Here is a setup. 


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you can use or modify it, if you want.

Here is another file with some optimizations. There are probably alot of other ways to do this (even much faster). You can randomize the input, to get different types of copies.

In the helix for example you can modify the radius along the ramp. If you want to use other components (like helix, path deformer etc...), this should work aswell.


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