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Centipide Rig


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Yeah, I used bones and chops to rig this. I made one section of the body and animated a loop, and then copied it many times, and using chops ofsetted the animation for every segment. To make it fallow the path, I used a sop network to get the relative rotation between each body segment. There may be easier ways to do it, but I also wanted to learn rigging with bones during the process


Edited by Kaloyan
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