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EmberGen pyro real-time engine


FR3D

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6 hours ago, Midphase said:

Looks awesome, this type of technology can't get here fast enough. Sorry to anyone who feels that their jobs are threatened.

 

If they can show their pyro interacting with fluids or deforming geometry while spawning realistic sparks, then maybe people might start to feel a bit threatened. But the more features that are added, the slower things get. Directors often want things to look a certain way, so control is a pretty big thing to lose. But if they can offer all that, kudos to them. I just didn't see it in the video.

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