bretik Posted September 27, 2019 Share Posted September 27, 2019 Does anyone know if it's possible to use @pscale for vellum grain? I mean to create it on "Grain Source" and pass it to a "Vellum Configure Grain". To a "grain size" probably? Thanks. BK Quote Link to comment Share on other sites More sharing options...
tamagochy Posted September 27, 2019 Share Posted September 27, 2019 When you're using vellum grain sop it makes it automatically. Without this attribute grains doesn't work. Quote Link to comment Share on other sites More sharing options...
Sepu Posted September 27, 2019 Share Posted September 27, 2019 You can always overwrite @pscale after the vellum grain source. Add a wrangle after such as f@pscale = fit01(rand(@ptnum), .05, .1); or whatever and it should work. 1 Quote Link to comment Share on other sites More sharing options...
bretik Posted September 27, 2019 Author Share Posted September 27, 2019 Thanks Tamagochy, So how you do for example the random size of vellum grain? Quote Link to comment Share on other sites More sharing options...
bretik Posted September 27, 2019 Author Share Posted September 27, 2019 Ok, I get it. Thanks Guys. Quote Link to comment Share on other sites More sharing options...
tamagochy Posted September 30, 2019 Share Posted September 30, 2019 You can make it random if you go inside vellum grain and disable uniform scale at grain sop. Quote Link to comment Share on other sites More sharing options...
stephenhalker Posted September 23, 2020 Share Posted September 23, 2020 Hey everyone, I'm very new to Vellum grains. I did a vellumConstraints_grain and then randomized @pscale in a wrangle on the first output before throwing it into the Vellum Solver. (I found that I could only randomize the scale down... when I randomize it to higher pscales, the grains would explode because of self collisions) QUESTION: Now I'm looking at the simulation, and it looks like I've got gaps between the grains. (probably due to the pscale shift, right?). what should I do to fix this? pscalegrains.hipnc Quote Link to comment Share on other sites More sharing options...
tamagochy Posted September 24, 2020 Share Posted September 24, 2020 Make constraints after randomizing pscale, not before. But you will get the gaps because constraints not rigid. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.