MIguel P Posted August 6, 2006 Share Posted August 6, 2006 (edited) Hello. I've done an scene inspired in hollow man 2. When the two invisible man fight in the rain. Here are the results Hollowmandivx.zip Edited August 31, 2007 by MIguel P Quote Link to comment Share on other sites More sharing options...
Overload Posted August 6, 2006 Share Posted August 6, 2006 Very cool MIguel . Lets see the .hip file Quote Link to comment Share on other sites More sharing options...
MIguel P Posted August 6, 2006 Author Share Posted August 6, 2006 I put the OTL that I've done after the scene to all interested people. RainOTL.zip Quote Link to comment Share on other sites More sharing options...
Dhiren Posted August 6, 2006 Share Posted August 6, 2006 Hey Miguel. Its looking totally awesome. Personally I think the rain particles after hitiing the body look somewat big in length when they are leaving the trail on the body. But the the concept is cool and u nailed it. Nice work.Cheers :thumbsup: Dhiren. Quote Link to comment Share on other sites More sharing options...
ygalula Posted August 7, 2006 Share Posted August 7, 2006 Amazing! Quote Link to comment Share on other sites More sharing options...
slade Posted August 9, 2006 Share Posted August 9, 2006 Very Nice! Quote Link to comment Share on other sites More sharing options...
MADjestic Posted September 7, 2006 Share Posted September 7, 2006 Very Nice! Hey, MIguel P Quote Link to comment Share on other sites More sharing options...
MIguel P Posted September 7, 2006 Author Share Posted September 7, 2006 Hey, MIguel PDripDivx.zip Quote Link to comment Share on other sites More sharing options...
agentex Posted September 8, 2006 Share Posted September 8, 2006 [quote name='MIguel P Quote Link to comment Share on other sites More sharing options...
Jason Posted September 8, 2006 Share Posted September 8, 2006 [quote name='MIguel P Quote Link to comment Share on other sites More sharing options...
MADjestic Posted September 8, 2006 Share Posted September 8, 2006 Hey, Miguell, May I ask in which way (technically) is this set up different from your previous scene? Did you add some kind of inter-particle attraction (to make their traces unite)? (at least that's what I was going to do after vivisecting your scene). nice work! Quote Link to comment Share on other sites More sharing options...
symek Posted September 8, 2006 Share Posted September 8, 2006 Really good effect MIguel! It would be very kind of you if you share this hip or make some video tutorial about it for new users! It really shows the power of Houdini! cheers! SY. Quote Link to comment Share on other sites More sharing options...
MIguel P Posted September 8, 2006 Author Share Posted September 8, 2006 Really good effect MIguel!It would be very kind of you if you share this hip or make some video tutorial about it for new users! It really shows the power of Houdini! cheers! SY. Thanks SYmek, but if I do a video tutorial, is in spanish :S Quote Link to comment Share on other sites More sharing options...
symek Posted September 8, 2006 Share Posted September 8, 2006 [quote name='MIguel P 1 Quote Link to comment Share on other sites More sharing options...
MADjestic Posted September 10, 2006 Share Posted September 10, 2006 [quote name='MIguel P Quote Link to comment Share on other sites More sharing options...
MIguel P Posted September 10, 2006 Author Share Posted September 10, 2006 Hi, Miguel,I WaterTrails_Ex.zip Quote Link to comment Share on other sites More sharing options...
Visual Cortex Lab Posted September 11, 2006 Share Posted September 11, 2006 wow ... really cool scene Miguel ... thanks for sharing it Quote Link to comment Share on other sites More sharing options...
agentex Posted September 11, 2006 Share Posted September 11, 2006 Miguel, Thanks alot, really helpful hip file and cool technique. You seem to catch the particles so that they are stuck to the sphere indefinately. How did you add the noise using VEX? Nice work! Quote Link to comment Share on other sites More sharing options...
MIguel P Posted September 11, 2006 Author Share Posted September 11, 2006 How did you add the noise using VEX? Simply an anti-aliased noise in a VEX POP Quote Link to comment Share on other sites More sharing options...
MADjestic Posted September 11, 2006 Share Posted September 11, 2006 Hey, Miguel Thanks for sharing your pops setup. It is definitely useful to know the limit of complexity, or the tools to choose, in order to achieve this or that effect. As always with Houdini there are many ways leading to the same goal, though some ways are an overkill, while others provide just what you need. Quote Link to comment Share on other sites More sharing options...
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