Masoud Posted December 30, 2019 Share Posted December 30, 2019 Hi; In a smoke simulation (H18), the velocity seems the same in all areas, but I want the smoke to slow down after a while. Something like air resistance. How can I change the velocity over time? Thanks. Quote Link to comment Share on other sites More sharing options...
Masoud Posted January 1, 2020 Author Share Posted January 1, 2020 Any idea? Quote Link to comment Share on other sites More sharing options...
Atom Posted January 1, 2020 Share Posted January 1, 2020 Check out the drag by distance example file. Quote Link to comment Share on other sites More sharing options...
bunker Posted January 2, 2020 Share Posted January 2, 2020 // simple drag v@vel*=clamp(1-chf("drag"),0,1); Quote Link to comment Share on other sites More sharing options...
schwungsau Posted January 2, 2020 Share Posted January 2, 2020 in my experience the best result are, if you handle it like real smoke, control the temperature. at the source its quite hot --> buoyancy push up the smoke fast, and when it cools down the smoke slow's down, if the temperature drip too fast in some area's, the smoke goes down like in your reference image. 2 Quote Link to comment Share on other sites More sharing options...
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