Jump to content

In a smoke simulation, how can I change the velocity over time?


Masoud

Recommended Posts

in my experience the best result are, if you handle it like real smoke, control the temperature.

at the source its quite hot --> buoyancy push up the smoke fast, and when it cools down the smoke slow's down, if the temperature drip too fast in some area's, the smoke goes down like in your reference image. 

  • Like 2
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...