DonRomano Posted January 24, 2020 Share Posted January 24, 2020 Hey guys, here's a river I made and rendered with Redshift ! Tell me your thoughts about it ! I didn't followed Knipping tutorial cuz I can't afford it but I tried my best. I got a problem with some flicker in the refraction pass, somehow whitewater particles were disappearing and reappearing randomly, and I solved it by increasing the refraction max trace depth. Cheers, 4 Quote Link to comment Share on other sites More sharing options...
Librarian Posted January 24, 2020 Share Posted January 24, 2020 Beautiful Quote Link to comment Share on other sites More sharing options...
flcc Posted January 24, 2020 Share Posted January 24, 2020 Super nice Just the texture of the central rock, a bit strange or not coherent with others stone, disturbs me a little. Quote Link to comment Share on other sites More sharing options...
DonRomano Posted January 24, 2020 Author Share Posted January 24, 2020 7 hours ago, Librarian said: Beautiful Thank you ! 2 hours ago, flcc said: Super nice Just the texture of the central rock, a bit strange or not coherent with others stone, disturbs me a little. Thank's ! I thought it was more realistic to have a rock without moss as it receives more water splashes.. I may change it if I re-render it someday ! Quote Link to comment Share on other sites More sharing options...
flcc Posted January 24, 2020 Share Posted January 24, 2020 (edited) It's not the fact that there is no moss, that disturb me, it's the marble-like, or layered effect, that don't look natural IMO. Edited January 24, 2020 by flcc Quote Link to comment Share on other sites More sharing options...
tfreitag Posted January 24, 2020 Share Posted January 24, 2020 ....i think its not the stones textures, more the composition. its in nearly center of the image. and there is no movement happening, like big water interaction. either move it out of the center or make it regarding movement more a „rock star“....lower it, so more water could interact and splashing with the stone. maybe, you could also let the shader look more wet. Quote Link to comment Share on other sites More sharing options...
DonRomano Posted January 26, 2020 Author Share Posted January 26, 2020 On 24/01/2020 at 9:13 PM, tfreitag said: ....i think its not the stones textures, more the composition. its in nearly center of the image. and there is no movement happening, like big water interaction. either move it out of the center or make it regarding movement more a „rock star“....lower it, so more water could interact and splashing with the stone. maybe, you could also let the shader look more wet. Yeah I didn't think of this. I might also add wetmaps to make it look even more interesting. I'll see if I have the time to re render and add those to it Cheers, Quote Link to comment Share on other sites More sharing options...
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