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Voronoi Fracture in for loop


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Hey guys,

 

When I use the Voronoi Fracture sop on geo multiple times I'm finding that the new breaks are applied to the original geo, and not the fractured geo.

 

That is the new cracks do not stop when they reach an existing crack, but instead continue through it.

See attached for what I mean.


Any help would be greatly appreciated!

Capture1.JPG

Capture2.JPG

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Hi guys I have kind of similar question about for each loops, so I won't start new topic.

I am fracturing wood pieces inside for each loop , I want to make size of the splinters different, in general have more variation. I checked this thread and figure something out, but I would like to ask you if this is how you guys doing it ? are there different solutions you have.

Thanks

 

foreachloop.thumb.png.ed2b2414b8e9c5381ac92ff2ca07c7c0.png

forEach_voronoi.hip

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