starion83 Posted March 30, 2020 Share Posted March 30, 2020 Hey guys, When I use the Voronoi Fracture sop on geo multiple times I'm finding that the new breaks are applied to the original geo, and not the fractured geo. That is the new cracks do not stop when they reach an existing crack, but instead continue through it. See attached for what I mean. Any help would be greatly appreciated! Quote Link to comment Share on other sites More sharing options...
Noobini Posted March 30, 2020 Share Posted March 30, 2020 nothing wrong with drag&drop your file into the post...like you did with the images. Quote Link to comment Share on other sites More sharing options...
6ril Posted March 30, 2020 Share Posted March 30, 2020 yep, as Noobini said. We need to see how you set up the loop. It seems that you fetch the whole thing instead of looping on every piece... or something of that sort... Quote Link to comment Share on other sites More sharing options...
starion83 Posted March 31, 2020 Author Share Posted March 31, 2020 Thanks for the response! Sure I've attached the hiplc Yes I made sure that the loop is fetch feedback, not merge. But this doesn't seem to help VoronoiFractureLoop.hiplc Quote Link to comment Share on other sites More sharing options...
Sepu Posted March 31, 2020 Share Posted March 31, 2020 you need to loop on the new pieces, not the initial pieces that you set up at the first voronoi. You need to take care of the name attribute as well. By the way, the material fracture does all this for you as well. VoronoiFractureLoop_FIX.hiplc Quote Link to comment Share on other sites More sharing options...
turas29 Posted March 31, 2020 Share Posted March 31, 2020 Hi guys I have kind of similar question about for each loops, so I won't start new topic. I am fracturing wood pieces inside for each loop , I want to make size of the splinters different, in general have more variation. I checked this thread and figure something out, but I would like to ask you if this is how you guys doing it ? are there different solutions you have. Thanks forEach_voronoi.hip Quote Link to comment Share on other sites More sharing options...
starion83 Posted April 9, 2020 Author Share Posted April 9, 2020 Ah yes, Material Fracture is exactly what I'm after! Thanks so much! Quote Link to comment Share on other sites More sharing options...
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