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Particles not emitting from Painted Attribute


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I want the particles to emit only where the painted attribute exists; unfortunately this is not working, when the POP Source Emission Attribute is set to the attribute name of; emitparticles and the Emission type is set to; Scatter on Surface, rather then only the particles emitting where the attribute is painted; the particles are emitting from the whole geometry ?

040120.jpg.05e2f73b7bd4105a63b508ce6859b775.jpg

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no, just Paint,

01) grid (easier to see in XY plane), rot 180 so back face now face the front

02) paint, tick override Color, change Cd to emit, paint an S on the grid

03) Particles shelf, click Source Particle Emitter, select the grid, Enter

04) in DOP, scrub, yes it emits from everywhere.

05) click dropdown in Emission attrib, surprise surpise, it has emit ! Choose it.

Works....you have 2 mins to do this.

 

 

 

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