macj89 Posted June 13, 2020 Share Posted June 13, 2020 (edited) Hi guys! I've been hitting this wall project after project. I am not good at scripting, but i was wondering if a script or a function could be done, or if it's a crazy idea. Well, usually when I recieve a model from a modeler, the guy has already assigned materials to the model, that houdini will read like shop_materialpath. Ok, now, if the model has 10 or 20 different shop_materialpath, it's really painful to check 1 by 1 the names and make 1 by 1 the shaders with the same name under the mat context. Do you think there is a workaround in scripting to make this process automatic? What is your workflow about this subject? Have a good day guys, if I get anything working I'll post it here, since I think it could be a really cool tool for everyone! Edited June 13, 2020 by macj89 Quote Link to comment Share on other sites More sharing options...
Sepu Posted June 13, 2020 Share Posted June 13, 2020 This thread might help you out. 1 Quote Link to comment Share on other sites More sharing options...
macj89 Posted June 14, 2020 Author Share Posted June 14, 2020 That looks awesome! Let's see if I can adapt it to alembics! Thanks man Quote Link to comment Share on other sites More sharing options...
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