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Wheels on Object


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Hi

I just dont get it with the constraints.

I wanna create a very simple object like in the picture that reacts physicaly correct.
So the box has two wheels and rolls down on that floor.

And could I also use pyro to blow an object like that away? No destruction, but physicaly correct force that pushes the object.

I find tons of tutorials to destroy stuff and use constraints :D But nothing just like that simple.

Thx alot :)

wheels_on_object.thumb.jpg.62216183fcb34ede3b713e86bf178f37.jpg

Edited by sant0s81
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Thank you mates.

That looks great - gonna check it, but first I go for a beer.

Have a great evening, friends.

I give feedback as soon as I check that crazy stuff @Atom and Richard created there :D

Edited by sant0s81
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I just found the "PaddleWheel" scene that SideFX provides under Help.

Actually, that scene looks awesome, since its totaly organized and super simple.

But still - I try to use that technique to bild that box with two wheels I get totaly confused.

Anyone has a tip how to rebuild that scene so that I have that wheeled box?

The scene under Help is called "PaddleWheel"

Edited by sant0s81
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Hey,

is it allowed to upload the (modified) PaddlerWheel Scene here or since its made by SideFX, I canot do that?

I got actually quite close, but still have a little problem with the gravity.

I managed to add the wheels on a box and it seems it kinda works.

But the hinge constraint doesnt alow the objects (box and the wheels) to fall.

wheels_on_box.thumb.jpg.8ff53eb45a1aad364e733ea98c787540.jpg

Edited by sant0s81
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