Atom Posted January 14, 2021 Share Posted January 14, 2021 I have a character model who has eyes. The eyes are locked open. What would be the easiest way to simulate an eye blink or closing of an eye? Quote Link to comment Share on other sites More sharing options...
Noobini Posted January 14, 2021 Share Posted January 14, 2021 is this the inside of a fish head ? Quote Link to comment Share on other sites More sharing options...
Atom Posted January 14, 2021 Author Share Posted January 14, 2021 Close, a dragon's head. All triangles. Quote Link to comment Share on other sites More sharing options...
Librarian Posted January 14, 2021 Share Posted January 14, 2021 @Atom Easy I can make Just send Me a Rakija .. Quote Link to comment Share on other sites More sharing options...
Atom Posted January 14, 2021 Author Share Posted January 14, 2021 Getting closer with a little vex and a group select around the eye. 1 Quote Link to comment Share on other sites More sharing options...
theothecanuck Posted April 9, 2021 Share Posted April 9, 2021 I've been interested in achieving this for a while. What is the vex you are using to do this and what is the group select look like? Quote Link to comment Share on other sites More sharing options...
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