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Closing an eye?

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I have a character model who has eyes. The eyes are locked open.

What would be the easiest way to simulate an eye blink or closing of an eye?

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is this the inside of a fish head ?

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Close, a dragon's head. All triangles.

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Getting closer with a little vex and a group select around the eye.

eye_blink.gif

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I've been interested in achieving this for a while. What is the vex you are using to do this and what is the group select look like? 

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