Tijack Posted January 28, 2021 Share Posted January 28, 2021 (edited) Hello, I'm struggling one more time with the rest position. It's something I really have problem to assimilate. So I have my vellum hair simulation. Then I applied a wire to create thickness to my rope. I then applied some UVflatten/layout. And then the UV doesn't stick to my rope. I assume I should use rest for that. But it's an eternal misunderstanding between us. Any help ? Thanks Edited January 28, 2021 by Tijack Quote Link to comment Share on other sites More sharing options...
vicvvsh Posted January 28, 2021 Share Posted January 28, 2021 (edited) 6 hours ago, Tijack said: Hello, I'm struggling one more time with the rest position. It's something I really have problem to assimilate. So I have my vellum hair simulation. Then I applied a wire to create thickness to my rope. I then applied some UVflatten/layout. And then the UV doesn't stick to my rope. I assume I should use rest for that. But it's an eternal misunderstanding between us. Any help ? Thanks Hi, place your uv nodes after rest sop node and before attribute copy node. You have to copy uv attribute form rest geometry to simulated. Edited January 28, 2021 by vicvvsh 1 Quote Link to comment Share on other sites More sharing options...
Tijack Posted January 28, 2021 Author Share Posted January 28, 2021 6 hours ago, vicvvsh said: Hi, place your uv nodes after rest sop node and before attribute copy node. You have to copy uv attribute form rest geometry to simulated. Indeed ! Thank you I also copy uv attribute from "vertice" to "vertice" (for the next people coming here) 1 Quote Link to comment Share on other sites More sharing options...
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