archz2 Posted August 25, 2021 Share Posted August 25, 2021 In Grasshopper for Rhino, one can set up the alogrithm to select objects based upon their proximity to a single object. See the video. Here is the Hip file in which I arrayed the geometry. selection question.hip Quote Link to comment Share on other sites More sharing options...
Sepu Posted August 25, 2021 Share Posted August 25, 2021 There are a few possibilities in H for Sops you have Mask from Geometry, attrb transfer, Mops, etc Vex, nearpoints, pcopen, etc Quote Link to comment Share on other sites More sharing options...
archz2 Posted August 25, 2021 Author Share Posted August 25, 2021 I don't understand. How do I do it? Quote Link to comment Share on other sites More sharing options...
Sean-R Posted August 25, 2021 Share Posted August 25, 2021 This looks to be exactly what you are after, you can even make a mask attribute with can drive a group expression node: https://www.sidefx.com/docs/houdini/nodes/sop/distancefromgeometry.html Quote Link to comment Share on other sites More sharing options...
paranoidx Posted August 26, 2021 Share Posted August 26, 2021 I guess this one can help you https://www.sidefx.com/docs/houdini/vex/functions/pcopen.html Technically it will search within radius of a pt for neighbour pts and save to number of points found https://www.sidefx.com/docs/houdini/vex/functions/pcnumfound.html Quote Link to comment Share on other sites More sharing options...
archz2 Posted August 26, 2021 Author Share Posted August 26, 2021 17 hours ago, Sean-R said: This looks to be exactly what you are after, you can even make a mask attribute with can drive a group expression node: https://www.sidefx.com/docs/houdini/nodes/sop/distancefromgeometry.html I don't understand. How do I use it? 11 hours ago, paranoidx said: I guess this one can help you https://www.sidefx.com/docs/houdini/vex/functions/pcopen.html Technically it will search within radius of a pt for neighbour pts and save to number of points found https://www.sidefx.com/docs/houdini/vex/functions/pcnumfound.html I don't know VEX at all. Quote Link to comment Share on other sites More sharing options...
Sepu Posted August 26, 2021 Share Posted August 26, 2021 Here mask.hip 2 Quote Link to comment Share on other sites More sharing options...
archz2 Posted August 26, 2021 Author Share Posted August 26, 2021 (edited) Thank you so much! How did you record this gif animation? Edited August 26, 2021 by archz2 Quote Link to comment Share on other sites More sharing options...
Sepu Posted August 26, 2021 Share Posted August 26, 2021 sharex https://getsharex.com/ 2 Quote Link to comment Share on other sites More sharing options...
archz2 Posted August 27, 2021 Author Share Posted August 27, 2021 Cool! Quote Link to comment Share on other sites More sharing options...
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