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Selecting objects based upon the distance


archz2

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17 hours ago, Sean-R said:

This looks to be exactly what you are after, you can even make a mask attribute with can drive a group expression node:

 

https://www.sidefx.com/docs/houdini/nodes/sop/distancefromgeometry.html

I don't understand. How do I use it?

 

11 hours ago, paranoidx said:

I guess this one can help you https://www.sidefx.com/docs/houdini/vex/functions/pcopen.html

Technically it will search within radius of a pt for neighbour pts and save to number of points found https://www.sidefx.com/docs/houdini/vex/functions/pcnumfound.html

I don't know VEX at all. 

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