vinyvince Posted October 6, 2021 Share Posted October 6, 2021 Hello guys I buit a process to build airship from a sphere, all procedural. For the decal I didn't used the labs tools as there was too many missing things indeed. How could I render the decal properly in Arnold and Redshift? Does anyone know please please please? ________________________________________________________________ Vincent Thomas (VFX and Art since 1998) Senior Env and Lighting artist & Houdini generalist & Creative Concepts http://fr.linkedin.com/in/vincentthomas 1 Quote Link to comment Share on other sites More sharing options...
Librarian Posted October 6, 2021 Share Posted October 6, 2021 (edited) Nice futuristic BH ..Please check ->Game Development Tips and Tricks | Luiz Kruel | GDC 2018 for decals and you have tutorials for Arnold on Forum Autodesk You have files on Ftp by Sidefx ..Japan https://www.sidefx.com/tutorials/sci-fi-crate-generator/ Have Fun. Edited October 6, 2021 by Librarian Quote Link to comment Share on other sites More sharing options...
flcc Posted October 6, 2021 Share Posted October 6, 2021 Well Done I like this look, both curved and well shaped. It reminds me a bit of that illustrator from the 70's Chris Foss. Quote Link to comment Share on other sites More sharing options...
vinyvince Posted October 7, 2021 Author Share Posted October 7, 2021 Oh i share you rlove from Chris Foss, i remember totally and yeah it was part of my inspiration... Will have been better if my decal type will have work and if I spend a little more work on the texture Also my ID typo at the middle of each airship has a hard time to find correct plane to settle when pannels are opens.. Obviously for cable and this, if I keep the panel close it has no problem at all . But I like better the second one @flcc@Librarian ________________________________________________________________ Vincent Thomas (VFX and Art since 1998) Senior Env and Lighting artist & Houdini generalist & Creative Concepts http://fr.linkedin.com/in/vincentthomas Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.