Masoud Posted March 13, 2022 Share Posted March 13, 2022 Hi guys, I tried to bend a volume using the Volume-Deform SOP, but some steps appears on the volume surface. I increased the density but it didn't solve the problem... How can I fix it? Thanks for helping. Quote Link to comment Share on other sites More sharing options...
Librarian Posted March 13, 2022 Share Posted March 13, 2022 whats your approach on that ? Post a scene @Masoud maybe this gonna Help vD.hiplc Quote Link to comment Share on other sites More sharing options...
Masoud Posted March 14, 2022 Author Share Posted March 14, 2022 Hi Tesan, Here is my scene: Volume Deform.hip Quote Link to comment Share on other sites More sharing options...
Librarian Posted March 14, 2022 Share Posted March 14, 2022 Don't see those steps in my view port @Masoud maybe you have some issues with G drivers or your display options. Quote Link to comment Share on other sites More sharing options...
sebkaine Posted March 14, 2022 Share Posted March 14, 2022 vdb smooth is the best i see at the moment Volume_Deform.hiplc Quote Link to comment Share on other sites More sharing options...
Atom Posted March 14, 2022 Share Posted March 14, 2022 (edited) The problem I see is in the generation of the noise. Even when the volume is "unbent" I see stratified layers in the noise. Try setting all the noise frequency axis to the same value. Edited March 17, 2022 by Atom Quote Link to comment Share on other sites More sharing options...
Masoud Posted March 17, 2022 Author Share Posted March 17, 2022 On 3/14/2022 at 1:44 PM, Librarian said: Don't see those steps in my view port @Masoud maybe you have some issues with G drivers or your display options. Hi there, They appear in the render output too..! Quote Link to comment Share on other sites More sharing options...
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