Thoi Posted November 17, 2022 Share Posted November 17, 2022 I am looking for a way to reproduce similar effects that MatchMaker does in ZBrush procedurally and tileable in Houdini. So to conform objects to the surface of another while retaining the geometry (like attached example). I found a a lot of info on packing objects around another but none that does the organic conforming, does anyone have any tips on how this could be achieved? Quote Link to comment Share on other sites More sharing options...
Librarian Posted November 18, 2022 Share Posted November 18, 2022 hm here its one ex(that you can modify to match your needs) that you can use and make your own Style ..this File its posted by Qiita Students and if you search by those artist @Aizatulin and @konstantin magnus I think they posted something newest try to search newforwire.hipnc 1 Quote Link to comment Share on other sites More sharing options...
Thoi Posted November 18, 2022 Author Share Posted November 18, 2022 Wow, thank you so much @Librarian looks really promising, will play around with it Quote Link to comment Share on other sites More sharing options...
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