ihab Posted April 17, 2008 Share Posted April 17, 2008 (edited) Hi guys, This the launch reel of my effects Boutique "Air Studio" Based in Cairo, Egypt. Reel Almost 80% of the work in this reel is done in houdini and rendered in Mantra. I hope you like it. Cheers, Ihab Edited April 17, 2008 by ihab Quote Link to comment Share on other sites More sharing options...
altbighead Posted April 17, 2008 Share Posted April 17, 2008 Great job.. Nice visual reel. Quote Link to comment Share on other sites More sharing options...
rdg Posted April 17, 2008 Share Posted April 17, 2008 Good luck and happy customers! Quote Link to comment Share on other sites More sharing options...
dbukovec Posted April 17, 2008 Share Posted April 17, 2008 very nice reel, congrats! Quote Link to comment Share on other sites More sharing options...
ihab Posted April 17, 2008 Author Share Posted April 17, 2008 Thank you guys ! Putting this reel here on odforce is probably the scariest thing i ever had to do. Most of you guys work in very Big studios and doing exceptionally great work. And here I am putting my work to be reviewed by the most Savvy people in the industry. Quite scary isn't it? Cheers, Ihab Quote Link to comment Share on other sites More sharing options...
LEO-oo- Posted April 17, 2008 Share Posted April 17, 2008 Good job! Thank you for sharing! Good luck! Quote Link to comment Share on other sites More sharing options...
ihab Posted April 19, 2008 Author Share Posted April 19, 2008 Good job! Thank you for sharing! Good luck! thanks LEO-oo Quote Link to comment Share on other sites More sharing options...
rob Posted April 20, 2008 Share Posted April 20, 2008 Go ihab ! R Quote Link to comment Share on other sites More sharing options...
ihab Posted April 22, 2008 Author Share Posted April 22, 2008 thanks rob Quote Link to comment Share on other sites More sharing options...
stevenong Posted April 23, 2008 Share Posted April 23, 2008 Nice reel! All the best to your studio! Cheers! steven Quote Link to comment Share on other sites More sharing options...
ihab Posted April 25, 2008 Author Share Posted April 25, 2008 thanks Steven! Quote Link to comment Share on other sites More sharing options...
fayal Posted April 30, 2008 Share Posted April 30, 2008 (edited) salut congratulation! i m very happy to see arab work in houdini. very very nice. www.pixelonestudio.com Edited April 30, 2008 by fayal Quote Link to comment Share on other sites More sharing options...
ihab Posted April 30, 2008 Author Share Posted April 30, 2008 thanks fayal! Quote Link to comment Share on other sites More sharing options...
cellchuk Posted April 30, 2008 Share Posted April 30, 2008 nice reel :thumbsup: Quote Link to comment Share on other sites More sharing options...
GallenWolf Posted May 1, 2008 Share Posted May 1, 2008 Go man!!!!! Quote Link to comment Share on other sites More sharing options...
ihab Posted May 3, 2008 Author Share Posted May 3, 2008 thank you cellchuk! @ alvin: thanks man! Hope to see you on aim soon Cheers Quote Link to comment Share on other sites More sharing options...
chunkified Posted May 3, 2008 Share Posted May 3, 2008 awesome stuff! Quote Link to comment Share on other sites More sharing options...
ihab Posted May 4, 2008 Author Share Posted May 4, 2008 thanks Chunkified Quote Link to comment Share on other sites More sharing options...
junaid Posted May 19, 2008 Share Posted May 19, 2008 thanks Chunkified Hey Ihab, good work, i am trying to create similar effects the one you have in your show reel of horses running on the sand, could you tell me how did you got the smoke.. cheers, Junaid. Quote Link to comment Share on other sites More sharing options...
ihab Posted May 19, 2008 Author Share Posted May 19, 2008 thanks Junaid, each horse is a 3d smoke object And i used the animated geometry of the horse to emit density into the smoke object. After simulating around 250 frames ( Which was a bit too slow and ram intensive) I wrote the fluid data to disk as bgeo sequence. Then i used mantra delayed load to render around 50 of them in the final shot. If you take a look at the latest tutorial from SESI ( creating a gas solver or something) you'll see the details of importing sop data into a fluid simulation as a vector or scalar fields. Hope this helps Cheers Quote Link to comment Share on other sites More sharing options...
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