EzequielM Posted October 6, 2009 Share Posted October 6, 2009 To continue figuring out the houdini-prman workflow... I started this project a week ago Modeling in houdini/zbrush/topogun, rigging and fur in houdini, and render in prman Im still lacking some details on the cage, face shapes, aovs passes for comp (this is a raw render with no comp just a litle grain), and the most important: an animator to move the character around a bit C&C welcome. ps: character inspired (but not based) on an great illustration by Bobby Chiu pps: i promise the next one is gonna be on mantra Quote Link to comment Share on other sites More sharing options...
DaJuice Posted October 6, 2009 Share Posted October 6, 2009 Right on, that looks outstanding. Lighting and shading are very nice so far, and the little guy looks great. The galvanized metal on the cage, is that a texture or procedural? My only critique is that the chromabs are over the top. Other than that, awesome work and looking forward to seeing more of it. Quote Link to comment Share on other sites More sharing options...
jrgauthier Posted October 6, 2009 Share Posted October 6, 2009 Haha! Really nice!! I love the little guy, shaders and lighting are really nice too! Good job! Quote Link to comment Share on other sites More sharing options...
RonensArt Posted October 6, 2009 Share Posted October 6, 2009 Nice job, How much render time with prman? what shaders you are using? Looking great. Best, Ronen. Quote Link to comment Share on other sites More sharing options...
EzequielM Posted October 7, 2009 Author Share Posted October 7, 2009 thanks! Da juice, The metal its in fact a procedural, done in shadetree but i ran into some troubles so i rendered it and mapped it for the moment, i plan to make it work in the next couple of days. And didnt noticed until i read your post (i finnished this one 4am yesterday jejeje) yep the aberration was setted for hd720, but with the 1080 size its too much Ronen, mainly standard shaders shipped with proserver, except for the fur one that its my very own first shader (done for 3delight, and changed a bit to work on renderman) 20 minutes per frame (shadows, pointclouds for occlussion/sss, and frame) (over net prman on quad 2.6 + laptop dual 2.6) Glad you like it, im gonna keep working on the lighting and refine a few things also Quote Link to comment Share on other sites More sharing options...
LEO-oo- Posted October 7, 2009 Share Posted October 7, 2009 Really nice - like the character Some inspiration for furry characters Quote Link to comment Share on other sites More sharing options...
kgoossens Posted October 7, 2009 Share Posted October 7, 2009 Great render!! Quote Link to comment Share on other sites More sharing options...
itriix Posted October 20, 2009 Share Posted October 20, 2009 i like it a lot! Quote Link to comment Share on other sites More sharing options...
EzequielM Posted November 19, 2009 Author Share Posted November 19, 2009 (edited) thanks!!!! Leo, thats a GREAT image gallery for inspiration, so cute little fellows I finished the image a few weeks ago, but i didnt have the time to upload any img until yesterday that i updated my site a little bit. Here is a crop from the 720p size render. Finished the facial rig (after this render) and i need to start working on the body rig. Edited November 19, 2009 by EzequielM Quote Link to comment Share on other sites More sharing options...
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