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monkibase

Feather system development

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Thanks! those who downloaded this - do you think I need to turn it into some digital asset? Cos I have no idea how to do it when there are some paintable attributes plus all dymanics and additional objects are in other sop nodes. Or it is fine as it is now?

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Recorded a quick tutorial:

 

Also some bug fixing:

Removed jumping orientation of the feathers

There can be some skinning issues, so I added two more controls: 

 - Fix_point_skin - increase the search radius. You can increase this if point movement is weird.

 - Fix_point_attributes - if you notice that there are less feathers than points then you can increase this too. However it should be ok how it is.

 

Owly_feathers.zip

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