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Found 6 results

  1. Hello friends. I feel like the number of active people here has significantly decreased. Am I right? If so, is it because of AI? Thanks.
  2. Hello magicians, Here is the AI for Artists tutorial for Houdini, which will help you to make the first steps in Machine Learning. We will create a Houdini scene to generate data for Machine Learning, train the Logistic Regression model with this data, and utilize the model to detect a 3D object type (if it is a Sphere or Cube). It is quite simple to replicate, yet fun, and has the potential to extend for similar tasks.
  3. Imagine / "Its offer really fast bowling for Ideas" I think nothing more ... homework for today to Build in Houdini..
  4. Hi! I am trying to do simulation using crowd system. Agents should decide wich 1 of 3 splines to choose depends on smallest popgroup number in destination point. Could anybody help with VEX in popwrangle? Hier is a scheme attached. I think to use splines because houdini has not navmesh like unreal engine has. And navmesh as far I know just splits polygones and draw optimal spline on its chunks in direction of movement. This should simulate 3 lines in a shop. Agents should go where is not to much people waiting
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