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Found 5 results

  1. Let's talk about minerals and crystals In this video I'm gonna talk about doing some simple modeling, shattering and fracturing the crystals, we're also going to take a look at rendering and generation some procedural materials. It's a long video but it might be helpful especially if you are new to Houdini. Also, you can find a lot of great websites for finding reference images for minerals. I mostly use these two. https://www.mindat.org/ https://www.minerals.net/ You can find the tutorial on my youtube channel: https://www.youtube.com/simpleandprocedural I've also included the hip file and here's a download link: https://microverse.art/?smd_process_download=1&download_id=2678
  2. Free video tutorial can be watched at any of these websites: Fendra Fx Vimeo Side Fx Project file can be purchased at Gumroad here: https://gumroad.com/davidtorno?sort=newest
  3. Hey people, take a look at my bachelor thesis film „CRYSTALLOtroph”. It was made at the UAS Kaiserslautern. The tools were Houdini and Nuke. Have fun watching!
  4. Guys, I haven't used Houdini in such a long time. Finally i have a project that i believe houdini is best to use for it. My boss is going to design a wall with different crystals hanging from it, in a pattern. I am attaching the pdf,dwg and dxf of one of the designs. I remember you can open a dxf file in houdini if you convert the dwg in lines in autocad. What i want to create is an asset or something that reads this dxf and places the crystals accordingly. Lets say i have 3 crystals A,B and C (different sizes) in 3d. I want to read my dxf and then copy/instance each model based on the dxf drawing. The reason i want to do this is because my boss will create a lot of options until he makes his mind and i dont want to do this manually in max. The download link for the drawings: http://we.tl/l1hEaLeF8S Thanks in advance, Valentino PS: crystal_A.pdf
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