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Showing results for tags 'dcm'.
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Hey Guys, So I am doing a bit of an experiment. I haven't worked with DCM and DSM in Houdini much so I could use some information. I want a "Full Deep" (not sure if thats the term) of my image. I want each sample of my deep too store my rgba at the z sampled. The result should be when I DeepCrop this in nuke as I slice back and remove objects in front of background objects this reveals the pixel information behind that object. I initially tried with DCM and the DeepEXR works great but it does not seem to sample my e rgba of the object behind this. I read through the properties and tried some stuff but I feel like I am missing a step to get this result. EDIT: I understand this is prob not a standard application but is there a way to store that rgb information at each sample of the z? Any Solutions? Cheers! particles_example.hip
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I am working with the sea of cloud.It takes me too mach time to rendering it,so I want to render this cloud seperately and composite them by using the DEEP Camera Map,but there is no relationship between clouds,because they are rendering seperately.I want to know if there is a solution to add the shadow to the cloud. secondly ,what's the difference between Deep Shadow Map(DSM) and Deep Camera Map(DCM)?
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I have experience using deep rendered images as a compositor at large facilities, and while the file size is large, the ability to work in nuke while slower is still functional and the benefits of the deep render outweigh the file size and comp slowdown. I am doing some testing with Houdini for a whitewater sim and the DCM output is gigantic.. depending on the particles on screen, file size maxed at 3.2 GB for an exr frame. Nuke needless to say can't handle this, even Houdini's output of a DCM with a relatively small amount of particles will bring Nuke to a dead crawl. It seems like there are quite a few DCM settings buried. Does anyone have any experience on optimizing the DCM settings to get a result that is good but saves on file size and computing for Nuke? Cheers, Ryan
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Hi, We started using deep rendering and noticed nuke scripts literally explodes if we forgot to check "Exclude from DCM" for each extra passes. My problem is, how do we exclude base components from DCM, like Direct Lighting and Indirect Lighting? There is no Exclude from DCM checkbox for those passes. I tried in H14 and H15. Do I need to manually export those passes in the Extra Image Planes section? Thanks Maxime
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Hi Folks I'm sending to the cloud, jobs from which i correctly get my beauty.exr/pic but even though Deep resolver is set to deep camera map with correct directory, it doesn't get downloaded along with the exr/pic frames . No errors get triggered : " Image: /mnt/projects/Slim_TEST20/ECC_AMAZON_TEST.pic (640x480) Plane[C]: Cf+Af[4] (16-bit float) mantra: Changing pixel filter for plane 'C' to a unit box filter Deep Camera Channel: real16[4] "C" Generating deep camera image: /mnt/projects/Slim_TEST20/dcm.rat " Strangely the ifd build step shows only the exr/pic setup : " "Slim_TEST20", "image_paths": [ "/mnt/projects/Slim_TEST20/ECC_AMAZON_TEST.pic" ] " thank you guys for your help, i've been spending money to get this to work without any success. It does work on local farm ! Cheers ! Slim