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Showing results for tags 'flag'.
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Hello everybody, I'm new here, and i hope i'll be clear to explain you my problem. I made a moving flag on houdini. But now, i try to apply some material to it. But what happen is my material is filling the hole between the moving rope/flag and my flagpole. The Flag is made of two parts: - The rope (on the left in houdini screenshot) - The flag (on the right in Houdini screenshot) The two are merge together, and after i applied some vellum constraints, vellum solver and file cache. It worked with houdini/mantra material, but not with octane. I guess i'm doing something wrong. I let you some screenshot, hope it will help you. Thank you! Take Care
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Hi, I am trying to achieve a similar effect of flag simulation with a stitched mark like in the videos below. playing around for few days with no luck as I have very little knowledge about vellum solver. Can someone please point me to the right direction? Few tips and tricks would be much appreciated.
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Hi; When I toggle a node's flag to "Template", Houdini displays it in a gray color. How can I change color (brightness) of a template node? Thanks for helping.
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Hey, still playing with the FEM cloth model in Houdini. Found that applying forces through the drag model works much better in terms of simulation quality. So I generated some vel field in sops and imported it into dops. Unfortunately the velocities aren't affecting anything. I took the sails asset from orbold as an example but still something isn't willing to wor. Hope someone has got an idea. Attachments: vel.hiplc
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Stew of cellphone footage with a speck of VFX spice. Enjoy! Role: Photography, Editing, Design, Post-Production and Direction. Audio: Kasabian - "Orange" Shot with an iphone 5. CGI done in Houdini. http://cargocollective.com/pedrokobuti
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