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Found 1 result

  1. Pyro rendering

    Hi, My name is Jonas. I am fairly new to Houdini, but I definitely feel that I'm learning. However, now I have a problem. When I try to render a pryo simulation of mine, I get some pretty harsh edges. It's not for a specific project, it's generally. I've tried to change almost all of the parameters, but it doesn't work... And when it have been working better, I have gotten some insane render times. Any ideas for what to change? Again I am fairly new, so I do not know what to upload to you guys, what info do you need? for my tests I have just been using a sphere, which I've applied the billowy smoke to. I've decreased the division size to 0.05 and my render is set to 32x32 in pixel samples. My volume quality to 1, general shading quality to 10. What else to do? Cheers, Jonas Jørgensen
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