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Found 5 results

  1. Tsui

    Snow rendering

    Hey everybody! Recently I am playing around for snow simulation, and I am hoping the results could be better than the 2013 Frozen demo from Disney https://www.youtube.com/watch?v=O0kyDKu8K-k. The shader right now I am using is transfering particles to VDB volumes and then approximated through B...
  2. I would really appreciate help with doing the simplest possible volume render using RenderMan in Houdini. I always just get a black image. I think my issue is that I don't know how to set up a volume shader... A sample .hip file, or just telling me which nodes to use, would be very appreciated.
  3. Hi all, I'm attempting to render out an isosurface of a volume, which I have done (see the attached image), but the issue is that I need the normals of the isosurface to be inverted and I cannot find any way to do this. There doesn't seem to be a Mantra setting to do this, and I'm unsure how to al...
  4. I've got some big issues trying to render a Sky volume created in H13 using Sky Rig. The Rendering times are far from acceptable, it takes more than 4hrs to render single frames, so I need to find out how I can optimize my scenes. The cloud box has a size of 50/50/150, which doesn't feel that hu...
  5. Hi , at the moment I´m experimenting a lot with Cloud shading and currently I´m using the default houdini cloud shader that comes with the cloud tools. This shader is pretty basic and lacks a lot of features. Searching the web I came across this great Thesis that is all about rendering clouds in re...
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