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Houdini 6.1 Apprentice Available


Wolfwood

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hey! me too :)

I just got off the bus from Toronto :)

it's a neat little package...

inside are pictures of:

"Xyne Fusion Commando" by Nate Nestler

"507" by Matthew Clubb

"Centaur" by David Rinder

"Sky Palace" by david Cao

and in the "Quick Reference Card" has MCronin's monkey guy :)

ummm...no IRIX or Solaris install though...strange

an the docs are still old....

well time to install this bad boy... :)

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yep, the one at Vislab is newer than the build on the Apprentice 6.1 EA CD...

here's some more info about What's New in 6.1 :

New Features in Houdini 6.1 - So far....

Interface

Ability to select multiple nodes and simultaneously change common parameter values in the Parameter pane.

Brush support for pressure sensitive tablets

Brush support for smart painting of non-connected meshes

Option to color transform axis handles as RGB (Main Preferences > Handles)

Overhaul of the presets mechanism for fast, easy access to parameter presets

Mouse wheel support under Linux

Network autopanning when a tile is dragged outside the worksheet bounds

Auto-save feature

Digital Assets

Ability to easily promote handle bindings and parameters to type properties panel.

Better naming of channels when dragged to type properties panel

Ability to filter parameters that will be promoted when using drag and drop

Tree-browser interface for dragging special parameters such as toggles or menus

Ability to create nested folders in digital asset Controls panel

Ability to select a digital asset within a digital asset and see appropriate handles

Characters

Muscle deformer (Inflate tool) that works with arbitrarily shaped musculature

Simpler and more intuitive Pose tool that works well with digital asset characters

Flipbook feature for fast play-blasting OpenGL-rendered animations

Attribute Transfer tool to copy attributes from one model to another by proximity

Inverse kinematics enhancements for squash-and-stretch of bone chains

New pick-walking capabilities for bones and objects (page up/page down)

Ability to reposition joints after locking the captured geometry

Texturing

Ability to create VOP networks within other network types

Easy visualization and selection of flipped polygons in UV viewport

Rendering

Improved RIB generation of photon maps

Compositing

Significant stability and performance improvements

Other

Many enhancements to the L-systems grammar and rule set

Many new embedded expressions

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yeah...it's really cool...the parameters pane has a little note in yellow that tells you how many nodes you have selected...it works just like it should, at least just as Maya does when you select multiple objects...

hmmm..."common parameter values" could mean that it would work on all kinds of stuff - so long as they are common to the nodes selected...hmm...better than Maya...

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hmmm..."common parameter values" could mean that it would work on all kinds of stuff - so long as they are common to the nodes selected...hmm...better than Maya...

Yip, that's exactly what it means.

Actually its even more powerful than it lets on. For instance, lets say you select a buncha objects and want to change their translation parameters. If you type in a value for each one (say you put 50 into tx), then it will override all the selected tx's to 50.

But if you middle click and drag using the ladder slider, then it will update all the tx's relative to whats in them already.

Brilliant I say.....

Marc

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I've always thought it would be cool to copy nodes in a network then paste into a text file and get the opscript version of the network....Shake does this and it's way up there on the 'cool meter'

Actually this is exactly how Houdini does it. Although I'm not sure where the "text" file is stored at.

Check out the $TMP/*.cpio files.

jim.

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OK, this doesn't have anything to do with new stuff in 6.1, but I just noticed that you can copy an op network from one houdini session, and paste it into another!

Pretty damn cool. :ph34r:

Hey DaJuice,

You can do that in Houdini for the longest time. It's one of the most convenient (life saving in some cases) feature ever!!! :D

Cheers!

steven

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yep, the one at Vislab is newer than the build on the Apprentice 6.1 EA CD...

here's some more info about What's New in 6.1 :

New Features in Houdini 6.1 - So far....

Interface

(..)

Brush support for pressure sensitive tablets

(..)

------------------------------------------------------------------------------

Wasn't that feature there already since Houdini 6.0.x? :huh:

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OK, this doesn't have anything to do with new stuff in 6.1, but I just noticed that you can copy an op network from one houdini session, and paste it into another!

Pretty damn cool. :ph34r:

What's bizarre is that once you copy some nodes, you can quit Houdini entirely, reload it and still be able to paste.

On Irix, /tmp is cleared out when you reboot though thus losing what you copied. On Windows, no such thing happens and you can paste your copied nodes even after you turn off your computer and boot it up the next day.

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