anim Posted January 25, 2011 Share Posted January 25, 2011 I am not searching for work currently, but here is my new showreel nothing extraordinary, but Houdini related Quote Link to comment Share on other sites More sharing options...
smaugthewyrm Posted January 25, 2011 Share Posted January 25, 2011 (edited) very clean and professional. excellent reel! Edited January 25, 2011 by smaugthewyrm Quote Link to comment Share on other sites More sharing options...
CeeGee Posted January 25, 2011 Share Posted January 25, 2011 Great reel and nice work you did, i like forzen palace effect. Quote Link to comment Share on other sites More sharing options...
thinkinmonkey Posted January 25, 2011 Share Posted January 25, 2011 Very inspiring work. I like the tank and the beer rig (that made me laugh a lot) and all particles works. Just a question: could you explain a bit what you did for "content adaptive volume fluid container" in last part of rigs/tools reel? Thanks. Quote Link to comment Share on other sites More sharing options...
Ezz Posted January 26, 2011 Share Posted January 26, 2011 Very good work. I also like the frozen effect in one of the shots. Do you care to explain a little bit on your approach?? Cheers Erik Quote Link to comment Share on other sites More sharing options...
majikal Posted January 26, 2011 Share Posted January 26, 2011 very nice.. i didnt know that i learned a lot from you... Elevator was one of first tutorials that i did on Houdini ... Quote Link to comment Share on other sites More sharing options...
Matt_K Posted January 26, 2011 Share Posted January 26, 2011 Nice stuff! You have a good eye for lighting and colour, and the effects look great! Matt. Quote Link to comment Share on other sites More sharing options...
anim Posted January 26, 2011 Author Share Posted January 26, 2011 thank you all for feedback just to avoid misunderstanding, for generalist showreel I did only things described in subtitles below the video for particular shots so for freezing of the palace and the lamp shot I have done only camera tracking as described so I cannot comment on how it was done, but I can ask (surely no Houdini was used for that) but it was probably partially compositing thing content adaptive volume fluid container is relatively simple for how useful it is it's just density and vel inported into SOPs (internal SOP network in DOP asset) scattered many points in density (based on volume/area rather than constant number) user defined copy of that points is offseted by vel volume to predict evolution of density on next timestep those points are merged and also merged with geometry which is used for source then bbox is created around that this bbox dimensions are used in GasResizeField DOP to change dimensions of fluid box you can also use voxel padding to add some extra empty voxels to be sure that no data is clipped, but velocity prediction works really well so padding can be low I can post that tool, but it's not commented at this time so maybe later, but you should be able to create it from my description cheers Quote Link to comment Share on other sites More sharing options...
zasid Posted January 27, 2011 Share Posted January 27, 2011 very nice reel! liked the tools very much keep up the good work. Quote Link to comment Share on other sites More sharing options...
dpz Posted January 27, 2011 Share Posted January 27, 2011 indeed .. very nice reel. and yes .. it would be appreciated if you could post that auto-resize tool. thx & cheers, -chris. Quote Link to comment Share on other sites More sharing options...
anim Posted January 27, 2011 Author Share Posted January 27, 2011 thanks and yes, I surely will post that tool with some example as soon as I will be back home, which should be at saturday Quote Link to comment Share on other sites More sharing options...
thinkinmonkey Posted January 27, 2011 Share Posted January 27, 2011 Anim, thanks a lot for your explanation, I'll study it when I'll do some Pyro effect next month: at first sight, it seems clear and logic to me and the final effect works perfectly, because there's no sensation of an invisible roof over the flame/smoke like I see in other simulations. Again congratulations for your nice and professional portfolios! Quote Link to comment Share on other sites More sharing options...
dpz Posted February 8, 2011 Share Posted February 8, 2011 sry for bugging .. but any news on the tool anim? :> Quote Link to comment Share on other sites More sharing options...
anim Posted February 10, 2011 Author Share Posted February 10, 2011 thanks for the reminder I've been busier than I expected here is the file from reel, I've just added help to the otl Hopefully it will work fine for you if you need to upres volume after simulating autoresized lowres, just use gasResize DOP to adapt upres fields to lowres AutoResizeFluid.rar Quote Link to comment Share on other sites More sharing options...
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