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3delight shaders in houdini


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Hi. I wanted to start learning 3Delight with Houdini and I have problems getting the shaders into Houdini.

I have set my environment variables right, I think. Either editing the Houdini.env file or in the Windows enironment variables I've added

HOUDINI_DEFAULT_RIB_RENDERER=3Delight9.0

HOUDINI_VIEW_RMAN=renderdl

HOUDINI_RI_SHADERPATH=C:\Program Files\3Delight\shaders

Then I tried to import the 3Delight shaders by importing the shaders.otl from the 3Delight shaders folders. The otl seems to load but I can't see the shaders in shop context.

I tried also replacing the hrmanshader.C in the public folder with the one from this thread http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=6444&highlight=3delight with no succes.

Am I doing something wrong or there is another way to get this working? I'm quite noob with renderman renderers so please help.

Thanks !

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Hi mihai,

I've got the same problem also with that. I don't know why it didn't work even tough I followed the same steps as the manual says. I use 3Delight regularly in my studio but I used it with Maya since the plugins is connecting really well with it. But if you want to get a grip on renderman and you want Houdini as the medium, maybe you can try AIR 10 Demo and try it for yourself.

Here's the link :

http://www.sitexgraphics.com/html/download.html

Some says the setups and the integration is much better than 3Delight, since 3Delight seems to aim more towards Maya and Softimage XSI

Cheers...

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houdini filters the shaders by renderengine. default it only shows mantra nodes. when You open Edit>Preferences>Rendering You can multiselect Your renderengines

when You add 3delight the shaders are displayed

omg that's it. I didn't even tought of this. Now it works.

One single question I have. How can I make the renderman framebuffer render in MPlay? I didn't quite understood the procedure with proto install. ???

Thanks in advance!

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  • 5 months later...

I've solved the issue...I was having some problems with some missing variables that I needed to add...

hey do you mind sharing your steps on seting this up? I think I'll dig into this in the weekend as I want to configure 3Delight and Houdini but it would be my first time so any guidelines would be very helpful :)

thanks!

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  • 3 months later...

I've solved the issue...I was having some problems with some missing variables that I needed to add...

what was the missing variables?

i think i have the same kinds of problems, when i render an object with a rsl_vopmaterial with 3delight , i got this error :

3DL ERROR S2050: cannot find shader 'C:/Users/ploufplouf/AppData/Local/Temp/vop_RSL/untitled/rsl_vopmaterial1/rsl_vopmaterial1_864_surface

should be a problem of environment variable i think , but dont know which

Thanks.

Sylvain.

Edited by sly
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  • 12 years later...

None of this worked for me on H19.5.716 with equivalent compatible 3DL. There is no 3DL entry in Edit>Preferences>Rendering, and the only way I can access the shaders is by going to the Mat area and adding the shaders manually (right click). Then it worked. Viewport shading and everything.

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