oslo Posted March 22, 2012 Share Posted March 22, 2012 Hi, all. I happy to present you my fur R&D 2 Quote Link to comment Share on other sites More sharing options...
Annon Posted March 22, 2012 Share Posted March 22, 2012 Nice one! Quote Link to comment Share on other sites More sharing options...
Netvudu Posted March 22, 2012 Share Posted March 22, 2012 (edited) oooh, slick. I haven´t devoted enough time to fur to make any judgement. What do you think of the fur tools? Did you use the native grooming tools or did you customize anything? In H11 render times were quite high...is it still true? Edited March 22, 2012 by Netvudu Quote Link to comment Share on other sites More sharing options...
slayerk Posted March 22, 2012 Share Posted March 22, 2012 Hi, all. I happy to present you my fur R&D omg! really good! Quote Link to comment Share on other sites More sharing options...
gaurav Posted March 22, 2012 Share Posted March 22, 2012 Wow.. Looking good so far. Keep them coming. Cheers, p.s. - Little off the topic question. But what do you think is the most believable fur work ever done for the movies till now. Quote Link to comment Share on other sites More sharing options...
oslo Posted March 22, 2012 Author Share Posted March 22, 2012 (edited) I am used grooming tools from the shelf. Render time of bear char - 10 minutes 1.8 mill curves, 2K resolution - on the 8 core xeon with 8 Gb ram. Edited March 22, 2012 by oslo Quote Link to comment Share on other sites More sharing options...
nran Posted March 22, 2012 Share Posted March 22, 2012 that's very cool man~ planning to do something like you did~ Quote Link to comment Share on other sites More sharing options...
jim c Posted March 22, 2012 Share Posted March 22, 2012 Is this using H12 or H11? Looks fantastic! Quote Link to comment Share on other sites More sharing options...
ryew Posted March 22, 2012 Share Posted March 22, 2012 Wow, those are some nice looking forest creatures - great work, oslo! Any plans to do fur tutorials anytime soon? Quote Link to comment Share on other sites More sharing options...
Pazuzu Posted March 22, 2012 Share Posted March 22, 2012 (edited) Very Nice!!!! Edited March 22, 2012 by Pazuzu Quote Link to comment Share on other sites More sharing options...
llldemonlll Posted March 22, 2012 Share Posted March 22, 2012 Hi, all. I happy to present you my fur R&D Really cool, Vlad, my respect! Quote Link to comment Share on other sites More sharing options...
ykcosmo Posted March 23, 2012 Share Posted March 23, 2012 awesome ! Quote Link to comment Share on other sites More sharing options...
oslo Posted March 23, 2012 Author Share Posted March 23, 2012 Is this using H12 or H11? Looks fantastic! I am using h11 Quote Link to comment Share on other sites More sharing options...
vbk!!! Posted March 28, 2012 Share Posted March 28, 2012 wow really nice ! Do you plan to animate it ? As far I know, some issue could come with deforming mesh ... Quote Link to comment Share on other sites More sharing options...
oslo Posted April 2, 2012 Author Share Posted April 2, 2012 I have animation Quote Link to comment Share on other sites More sharing options...
moondeer Posted April 6, 2012 Share Posted April 6, 2012 (edited) i would love to see some animation. those images are among the best i've seen with houdini fur. tremendous. for those working on 'ancient' fur, here is a rare example via a recent find of a mammoth. nsfw: Mammoth Butchered 10,000 years ago Edited April 6, 2012 by moondeer Quote Link to comment Share on other sites More sharing options...
123456 Posted May 21, 2012 Share Posted May 21, 2012 awesome ! awasome too Quote Link to comment Share on other sites More sharing options...
kensonuken Posted June 11, 2012 Share Posted June 11, 2012 what render time did it take to render this scene? how many lights were used? which shader did u use to get this look? did u built anything of your own? or the one which is ready in the Houdini? can u share the hip file of this so that we can observe what you have done to get this look but its pretty nice looking.. Quote Link to comment Share on other sites More sharing options...
oslo Posted July 23, 2012 Author Share Posted July 23, 2012 (edited) Another test in 4K. Render time 6.30 min, 1 mill. curves. One key light 2K shadowmap and domelight with 32 lights without SM. Simple shader based on Kajiya and Timothy L. Kay specular model. Edited July 23, 2012 by oslo Quote Link to comment Share on other sites More sharing options...
hatrick Posted July 23, 2012 Share Posted July 23, 2012 (edited) beautiful oslo!i'd love to see him move... (and put his gloves off when the skinshader is ready) ... Edited July 23, 2012 by hatrick Quote Link to comment Share on other sites More sharing options...
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