Korhon Posted August 29, 2012 Share Posted August 29, 2012 (edited) Hi all. Just wanted to share some of the work we did for the Norwegian movie Kon-Tiki. All shots except the crowd was rendered with Mantra, so there is a lot of Houdini work involved. We used HOT for all our cg oceans, and we wouldn't have any good ocean soulutions in Houdini without HOT. So a big thanks to Drew Whitehouse for creating HOT! All shots was made in H11 except two whale shots. These shots were done in H12 'cause we needed to do high-res flip-simulations around the whales as they break the ocean surface. Also a big thanks to SideFX for creating a kick-ass software that solves every problem you throw at it Visual Effects by: Gimpville AS Studio Manager: Torgeir Sanders VFX Producer / Supervisor: Lars Erik Hansen On set VFX Supervisors: Lars Erik Hansen Torgeir Sanders Christian Korhonen Modelling / Sculpting / Texturing Artists: Jan Svalland Christer Bjørklund Simon Dahle Nyhus Andreas Lønø Petter Burhol Eryk Pajewski Alexander Bjune Previz Artists: Alf Martin Løvvold Kjetil Haalnd Kulander Andreas Lønø Match Moving: Kjetil Haaland Kulander Animators: Kjetil Haaland Kulander Einar Rafoss Dunsæd Atle Blakseth Matte Painter: Olve Askim Grant Regan Houdini Artists: Christian Korhonen Ole G. Eidsheim Jan Svalland Severin Mathiesen Compositing Artists: Jan Svalland Severin Mathiesen Heidi Dahle Edited August 29, 2012 by Korhon Quote Link to comment Share on other sites More sharing options...
Magnus Pettersson Posted August 29, 2012 Share Posted August 29, 2012 Very nice work Christian and Gimpville The whale sims and the clouds looks ace! Quote Link to comment Share on other sites More sharing options...
Neil78 Posted August 29, 2012 Share Posted August 29, 2012 Thats awesome work! - especially the full CGI shots Quote Link to comment Share on other sites More sharing options...
dzigakaiser Posted August 29, 2012 Share Posted August 29, 2012 Wow, amazing work. Quote Link to comment Share on other sites More sharing options...
dynamoanders Posted August 29, 2012 Share Posted August 29, 2012 Fantastic work! Congrats Quote Link to comment Share on other sites More sharing options...
Pazuzu Posted August 30, 2012 Share Posted August 30, 2012 Congratulations!!!! Excelent Work!!! The full CGI clouds shot is impresive, what approach did you use for the scatter effect? Quote Link to comment Share on other sites More sharing options...
eetu Posted August 30, 2012 Share Posted August 30, 2012 Awesome stuff! Congrats Korhon, Ole and the rest =) Quote Link to comment Share on other sites More sharing options...
Korhon Posted August 30, 2012 Author Share Posted August 30, 2012 Thanks all! Pazuzu: The clouds is just lit with several spotlights with different softness/shadow intensity/ and color. I think Serg made a post in the "pyroplastic noise demystified" thread that show a good scatter fake with 3 spotlights. I used shadowmap for the plane shots since there where noe reason to trace it , but in the space sequence when i had to move the cam over huge distances i raytraced all clouds. Should mention that the breakdown isnt based on the final grade, so colors may look a bit strange someplaces. The clouds looked much better after grade Quote Link to comment Share on other sites More sharing options...
Pazuzu Posted August 30, 2012 Share Posted August 30, 2012 Thank you Korhon for the explanation, Amazing Work!!!! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.