renderpipe Posted June 13, 2004 Share Posted June 13, 2004 So I finally got to see this movie. I really like the effects. I read somewhere the Digital Domain worked on some shots. So, I'm wondering if houdini was used on this film and which shots? If I had to guess, I'd say the stunning tornadoes over LA? Maybe the Hudson River rising incredibly high? Overall it's great effects work. Quote Link to comment Share on other sites More sharing options...
White_Rabbit.obj Posted June 13, 2004 Share Posted June 13, 2004 DD did the most shots (but not majority, since it was divided up a ton), I believe. They also got some shots yanked away from them by the production crew, for reasons which will differ depending on who and which side you talk to. The tornadoes and the New York water stuff was all DD. Maybe a bit more stuff here and there but there were a ton of houses that worked on the film. Yes, there was a significant amount of Houdini work on the film from DD. Quote Link to comment Share on other sites More sharing options...
Marc Posted June 13, 2004 Share Posted June 13, 2004 Hey Renderpipe Yeah, the majority of the work was done in houdini for the movie. The crowds and modeling were done in maya, and the building renders too. But all the water and twister effects were done in Houdini. As for the politics of it, I think its all best left unsaid . Ciao Marc Quote Link to comment Share on other sites More sharing options...
renderpipe Posted June 13, 2004 Author Share Posted June 13, 2004 Yeah, the majority of the work was done in houdini for the movie. The crowds and modeling were done in maya, and the building renders too. But all the water and twister effects were done in Houdini. That's pretty cool. I really like the way the twister was formed and the way 2 twisters became 1. After watching this movie, I'm more excited about working in houdini. Awesome work! Thanks! Quote Link to comment Share on other sites More sharing options...
Jason Posted June 13, 2004 Share Posted June 13, 2004 Hey RenderpipeYeah, the majority of the work was done in houdini for the movie. The crowds and modeling were done in maya, and the building renders too. But all the water and twister effects were done in Houdini. As for the politics of it, I think its all best left unsaid . Ciao Marc The debris of the buildings was all prodedurally destroyed and animated in Houdini, and then rendered in Renderman via MTOR. This is because all the buildings in NY and LA were rendered that way. So that leaves all the Twister ands and Storm Surge, debris, cars and such all to Houdini. At least for DD's contribution to the movie. Thanks for the compliments! Much appreciated:) Although I have yet to see the movie although I was on the Storm Surge sequence. Quote Link to comment Share on other sites More sharing options...
michael Posted June 13, 2004 Share Posted June 13, 2004 I saw the film when it first came out and thought it was a giant storm of frozen shit. but much of the FX work was fantastic - storm surge and twisters were the high points! Quote Link to comment Share on other sites More sharing options...
meshsmooth Posted June 13, 2004 Share Posted June 13, 2004 The effects were fantastic and it got people thinking about climate change. Although I thought it was funny that they made the super freeze eye of the storm thing so there was something to run away from and to make storms "edgy" Quote Link to comment Share on other sites More sharing options...
Marc Posted June 14, 2004 Share Posted June 14, 2004 The debris of the buildings was all prodedurally destroyed and animated in Houdini, and then rendered in Renderman via MTOR. This is because all the buildings in NY and LA were rendered that way. Yeah.... er... that's what I meant to say. Good work for clarifying that for me J. Quote Link to comment Share on other sites More sharing options...
Jason Posted June 14, 2004 Share Posted June 14, 2004 Someone has to keep you in check, damn it. Quote Link to comment Share on other sites More sharing options...
baq Posted June 19, 2004 Share Posted June 19, 2004 hmm... interesting, I thought 3DMax was main tool for DayAfterTommorow, check it out: http://www4.discreet.com/3dsmax/3dsmax.php?id=736 Quote Link to comment Share on other sites More sharing options...
Marc Posted June 19, 2004 Share Posted June 19, 2004 Well, as always.. its amazing what a bigger marketing budget will do to convolute the truth. I'm not saying max wasn't used. I believe when the work was farmed out, alot of the other shops that picked up the work used max. But since I've been using Houdini it seems as if very few movies have been known to have been made with it (even though lots have ). I bet you when Polar Express comes out, everyone will think it was an exclusively Maya made movie. Ciao Marc Quote Link to comment Share on other sites More sharing options...
mark Posted June 20, 2004 Share Posted June 20, 2004 its easy for a software company to say that their product was used on <x> movie, it probably was, it only needs to be used for a 1 second scene and they can say that. its all marketing bullshit. ive heard ILM quoted as saying they exclusively use houdini, xsi, maya - it depends who they are talking to (in reality probably use all 3 packages plus more in each movie). Quote Link to comment Share on other sites More sharing options...
edward Posted June 20, 2004 Share Posted June 20, 2004 It's really funny how people tend to overgeneralize. In the discreet press release, it says 30 shots were done by Dreamscape Imagery which had used 3DS Max. According to the vfxworld article, final shot count that appeared in the movie was 416 while actually 800 shots were produced. Quote Link to comment Share on other sites More sharing options...
Stremik Posted June 20, 2004 Share Posted June 20, 2004 In every movie there is a shot that sucks. It's something you have to deal with. Probably MAX was used to do those shots. Quote Link to comment Share on other sites More sharing options...
digitallysane Posted June 20, 2004 Share Posted June 20, 2004 Well, as always.. its amazing what a bigger marketing budget will do to convolute the truth. Yes, but it's still surprising that the SideEffects' homepage still displays The Cat in the Hat and Bubble RD, for some months now. I mean, isn't anyone at SideFX responsible with writing a small case study / article / interview when such a big film comes out? How big a marketing budget is needed for this? How hard (and expensive) it is to interview Jason and others form DD and write a story? If you look at other companies homepages (softimage comes to mid), they are full of stories, updated weekly. SideFX has a great contribution to the feeling that Houdini is not widely used, because the first place to find info about that is the company's website. Dragos Quote Link to comment Share on other sites More sharing options...
TheDunadan Posted June 20, 2004 Share Posted June 20, 2004 SideFX has a great contribution to the feeling that Houdini is not widely used, because the first place to find info about that is the company's website. Totally agree on that point. I'm quite happy sideFX doesn't make such agressive advertisment of their product as others do, claim their product was used almost exclusively on all major blockbusters, present even the smallest new feature of Houdini with a whole bunch of flashy words etc. Still it wouldn't hurt if they'd claim a bit more the credit they deserve. Quote Link to comment Share on other sites More sharing options...
Stremik Posted June 20, 2004 Share Posted June 20, 2004 How hard (and expensive) it is to interview Jason and others form DD and write a story? Amen to that! I remember on the old SideFX website, there used to be a section dedicated to interviews. But those were not just interviews. SideFX took it one step further and made it an interactive interview. Every month, one of the gurus from an animation house, much like Jason , would take the lead of that page and answer the most interesting questions coming from users, students, enthusiasts, whoever. And questions could be not strictly related to using Houdini but also, it qould be a question asking about career etc. Anyway. This idea didn't take off for some reason and there were interviews from just a couple of month. Quote Link to comment Share on other sites More sharing options...
baq Posted June 20, 2004 Share Posted June 20, 2004 its all marketing bullshit but who to trust?? Quote Link to comment Share on other sites More sharing options...
renderpipe Posted June 20, 2004 Author Share Posted June 20, 2004 I remember on the old SideFX website, there used to be a sectiondedicated to interviews. But those were not just interviews. I got interested in this and looked up the sesi website in an archive and found this: http://web.archive.org/web/19991111083229/...ries/index.html Quote Link to comment Share on other sites More sharing options...
edward Posted June 21, 2004 Share Posted June 21, 2004 Well, those film profiles are they on the official website here: http://www.sidefx.com/products/profiles/index.html Quote Link to comment Share on other sites More sharing options...
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